Sailor Mercury 3D model

Rigged model of Sailor Mercury. The verts and poly counts are based on subdivision of 1 of all meshes included in the file. You can freely set the division level to what looks best to you.

Objects are separated into the following main groups

Main Body: body (shapekeys included, with mask modifiers to ensure body parts don't stick out of clothing), eyebrows (shapekeys included), hairfront, hairback, body_eye_L (shapekeys included) and body_eye_R (shapekeys included)

Sailor Suit (maskfeets, maskarms, maskbreasts, maskbody should all be enabled on body mesh): body_sailorsuit, gloves, bow, choker, earings, heart, sailorgloveguard, waist_guard, backbow, skirt, boots, visor, tiara

One Piece Swimsuit (maskswimsuit should be enabled on body mesh): body_swimsuit

One Piece Swimsuit2 (maskswimsuit should be enabled on body mesh): body_Swimsuit2


body_swimsuitsailor, swimpants, swimsuitbow

Bikini: body_bikini_bra, body_bikini_bra_string, body_bikini_bottom, body_bikini_bottom_string

Bunnysuit (maskstocking and maskhighheel should both be enabled on body mesh): body_bunnysuit, bowtie, bowtie2, bowtie string, bunny_cuff, bunny_cuff_button, bunny_ears_blue, bunny_ears_white, bunny_tail, collar, headband_blue, headband_white, high_heels_blue_high_heels_white, stockings

The Blender model is rigged using Blenrig. For full utility, you should download the Blenrig addon for Blender 2.7 here: Here's a youtube video that shows how to enable the addon:

Model is posed using controls in biped_blenrig. Please see the rig preview image about where to select the different layers, the main body controls are found under the BODY layer and the skirt controls for under SKIRT, other layers can provide other useful functions except the facial layers which are not used. The facial expressions are affected by shape keys on objects.

Each object is uv mapped to 1 of 6 textures (in png format) included in the file.

[EDIT] further to some questions asked by a few people, I can confirm the following:

There is a full body underneath the clothing, some parts are purposefully made invisible to accommodate the clothing, so the mask modifiers on the body object have to be disabled for viewing if you want to view without any clothes.

There are toes just as there are fingers, though the toes have not been individually rigged, they all follow the main foot control.

[LATEST UPDATE 13/07/20] Added a facial layer to the rig to allow for easier control of the facial shapekeys.

Item Rating60
  • mmmikedo43
    2019-12-15 18:49
    I could not print it. Do you have e it in an obj or stl. I may have done something wrong. Can I get some guidance on how to print
  • ccollant
    2019-10-09 05:20
    These models are perfect for animating and beautiful!
  • sshinriki2044
    2019-07-29 04:00
    Top quality model, vert good for reference
  • ggustavo-the-return
    2019-01-29 03:37
  • aantonio-bologna
    2018-11-26 14:26
    these models are perfect for animating and beautiful
Sailor Mercury
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Response 95% in 1.1h
3D model formats
  • Blender 2.79 (.blend)22.3 MBVersion: 2.79Renderer: Cycles 2.79
  • OBJ (.obj, .mtl)22.3 MB
  • Textures png22.3 MB
  • PDF (.pdf)3.15 MB
  • Autodesk FBX (.fbx) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-06-29
  • Model ID#928593
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 71,644
  • Vertices 72,462
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used