Realistic female real-time head Low-poly 3D model
Head has complete UVs and cinematic/game friendly topology. Unwrapped
You get high-poly and low-poly of the head mesh + eyeball mesh, both with textures.
You receive Diffuse, Normal, Roughness, Thickness, Cavity, AO for the skin.
As addition, I'm adding meshes for hair, keep in mind they are not optimized for games.
Main haircut is done with haircards (around 90k tris) Eyebrows and eyeleshes are a simple geometry tubes.
The image I added is an example what can be done with the head, its a screengrab from Marmoset Toolbag.