Nature Goddess Niora - Ready to use in Game

Nature Goddess Niora - Ready to use in Game Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

My project character, Niora, was started in zbrush to be sculpted. Then, retopology was done in Maya to be optimized for the game. The hair was designed with the hair card system as a completely different project. Then, texturing was done in Substance Painter and finally images were taken in Arnold and Marmoset rendering programs. It was made to be ready for animation and gaming. I hope it will be used in many cool projects. Enjoy!

Item rating
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Nature Goddess Niora - Ready to use in Game
$225.00
 
Editorial No Ai License 
Nature Goddess Niora - Ready to use in Game
$225.00
 
Editorial No Ai License 
Response - % in - h
3D Modeling
3D Print Modeling

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (3 files)1.1 GB
  • OBJ (.obj, .mtl) (2 files)1.09 GB
  • Marmoset Toolbag (.tbscene, .tbmat)1.09 GB
  • Autodesk 3ds Max 2024 (.max)31.9 MBVersion: 2024Renderer: Other

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 92,286
  • Vertices 99,582
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2023-11-20
  • Model ID#3916292
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