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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Slavic young fit girl / woman medieval or rural clothes. Rigged for metahuman including 5.6 Unreal Engine. UV unwrapped in one-square 2k texture. Quality textures from Substance Painter. Nanite compatible.
This character body is modeled in Blender and attached to Metahuman skeleton rig and ment to be used with any type of head you have of your own, or simply Metahuman head for animation, cinematic or game.
Simple guide for use with metahuman in Unreal: 1.Import into your project and select metahuman skeleton when importing. 2. In your metahuman BP replace torso with this skeleton mesh. 3. Compile/Save: Character is ready to be used in animation or whatever. You can attach any type of extra items to BP and I also recommend to apply cloth simulation to hanging fabrics.
-includes FBX file and textures PBR and BSDF type.
45k tris, optimal for realistic game.
-note for UnrealEngine users: change roughness/metalness texture to Masks(no sRGB) for correct shading
*face on the screenshot is a Metahuman face, not included in the file