DESCRIPTION

This is a model of a Male Female Base six Rig Pack (4 Male And 2 Female )
Originally created with Maya 2018 and Blender 4
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]

|| SPECS ||
This model contains Arnold standard materials for Arnold render Maya 2018
and Blender standard materials for Blender Cycles render
Unity and Unreal material setup.
1.Male Base ( Ver: 55602 , Poly: 41395 )
2.Male Base ( Ver: 18768 , Poly: 16164 )
3.Male Base ( Ver: 15002 , Poly: 14699 )
4.Male Base ( Ver: 18812 , Poly: 16933 )
5.Female Base ( Ver: 38314 , Poly: 34140 )
6.Female Base ( Ver: 24318 , Poly: 20260 )

|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render and Maya 2018 and Blender Cycles render ....
No Photoshop or compositing used, Product is ready to render out-of-the-box.
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.

|| TEXTURES ||
Texture file Maya 2018 Arnold Render and blender 4 Cycles render and Unreal, Unity texture setup.
11_brasschaat_workplace.hdr for skydoom light ..
All textures are created from original photographs or drawings

File

Maya 2018 file- 6 separate Male Female Base Complete Rig
Blender 6 File for Male Female Base Rigify Rig
All File prepare with facial expression control setup
Unreal and Unity 6 separate Male Female Base .uasset file and .unitypackage with
all data (Mash,.Animation, Material andf Texture)

|| GENERAL ||
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.

|| ANIMATIONS ||
Splines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes)
Morph and Joint base control system Used for Maya 2018.....
Maya 2018:The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
Blender 4 :The rigging of this file is done using Blender Rigify
Also blender facial expretion has Dual face control setup ....1. Rigify
2.extra customize facial shape control used morph target .Now this is up to user which one
like to use on your  project ...both are suitable to export as FBX format ..

--Unreal---
Used maixmo Rig for unreal and Unity file .....
Its comfortable to use any maximo animation for character
Idle, Walk, Run, Jump, crouch, punching Bag ,Walk with Rifle .animation include ..
also any animation downloaded from maximo and comfortable to use ..

|| ADDITIONAL NOTES ||
all texture pack include (TexturePack)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.

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Robinson17
Robinson17Community member
This user is part of the CGTrader community
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Male Female Base Mega Pack Low-poly 3D model

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Native file format
MA
Size: 639 MB
Renderer: Arnold | 2018
Exchange formats
BLEND
Blender<br />Version: 4 - Renderer: Cycles<br />File Size: 327 MB
OBJ
OBJ<br />File Size: 7.29 MB
FBX
Autodesk FBX<br />File Size: 37.9 MB
UASSET
UnrealEngine<br />Version: 5.0.3<br />File Size: 179 MB
UNITYPACKAGE
Unity 3D<br />Version: 2020.3.0f1<br />File Size: 164 MB
TEXTURES
Textures<br />File Size: 332 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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90565 polygons
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/ 89372 vertices
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