DESCRIPTION

Jessica is an actress for your movies.

High-quality female character models in Maya are completely ready for use in your movies.Height 170, slender athletic figure, dark skin, even tan, not long brown hair, modern hair. The character has a stylish swimsuit, underwear, two versions of shorts, jeans, tank top, T-shirt, sports shirt, beach slippers, and sneakers. You can easily combine all these clothes as you like with just the controller.Personage picked up a stylish swimsuit and beach shoes. On the abdomen tattoo. There are jewelry: necklaces, piercings, bracelets, earrings, sunglasses.In a semi-realistic style made model, anatomically shaped body and figure. Fingers, hands and feet are executed in detail. Fully modeled mouth, teeth and tongue. The face is very accurately and beautifully made. There are tiny details such as tears on the eyelids and lacrimal glands. There is SSS on the skin material, teeth and whites of the eyes. The skin textures are at a high level without being too realistic, since the character is still a cartoon. The hair, eyebrows and eyelids are made with XGen, so it is very realistic.

Vertex 25387Poligons 25062

PBR textures

XGen hair

Redshift render

Arnold render

Rig body and face

Quality body rig

The Rig was created with the advanced skeleton plugin, thanks to this, you can use all the features of the character control with this tool and explore its capabilities on the Internet. There are selector, switcher, mirror and the like.In addition to the standard body controllers, IK/FK switches, rolling feet, and stretching limbs and the torso itself, the rig is equipped with additional features. It is controlled down to the smallest detail: the shoulders, shoulder blade, complex muscle groups on the chest and joints walk automatically. The chest is controlled, it moves mostly automatically, but has the necessary number of controllers. You can move in different directions, wrinkle and even change size. Elbows, knees and wrist are well adjusted. There are extra controllers on the abdomen to maintain volume while bending over, and also works automatically with the ability to correct. There are controllers on the buttocks that go automatically on the hips as well.The toes and even the toes are controlled in detail. In addition there are controllers for the lazy to quickly find a pose for the fingers. It's especially nice when you don't have to bother with your toes. You can bend the sole on the heel of the slippers. You can also walk without them. There are several hand bindings. These are arm binding on the hip, on the pelvis, on the shoulders, free position and binding in the locator - this is needed to bind the arm to anything in the scene during animation.The face rig is done in conjunction with the body. The details on the face on the lips and eyelids are controlled in detail. There are generic controllers for quicker and easier facial pose matching. There is an eyelid following of the gaze, a lip zipper. The pupils widen and narrow. There is the ability to control teeth and tongue. Has a set of ready-to-use emotions for the mix. There is a Roblox head and apple arkit mockup, a face mockup. You can read about these technologies on the Internet.You can export to the game, but without the hair.In the scene all the objects are arranged in groups and adequately named.Hair, small parts, the main model are separated by layers for your convenience.The model is clean of quadrangle polygons.There is an exported model in FBX.

Enjoy!

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
3
0
5
wi
will2power71Buyer of this model
This user has purchased this specific model
I've done a few test renders and the model does really well in Arnold. I was very pleased with the result. I'm new to Maya, so I'm still getting the hang of posing, but it's pretty straightforward and easy to work with. I was able to get a workable pose a lot faster than I anticipated, even though it took me a minute or two to figure out what I needed to turn on and off in order to fine tune the pose (That's not a complaint, I am still learning and so some of the things aren't as obvious, like picking the root controller in order to turn on the visibility of the finger controls/face controls.) I'm very happy with my purchase and I will probably look at the vendor's other projects in the future.
pu
pulse172Buyer of this model
This user has purchased this specific model
So far everything is good with the model. Rendering fine in Arnold and looking good. This rig will be put through intense poses and action so, hopefully all holds up, but so far a positive experience. I definitely recommend!
AyameAmino
AyameAminoBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
zakkirian-dgstore
zakkirian-dgstoreSeller of this model
This user is the seller of this model
Hi, if you need a model without rigging and textures, I have such a model in my store at a lower price. Visit my page, welcome!
co
cokuran9371Community member
This user is part of the CGTrader community
Nice
ko
korman-nagaruCommunity member
This user is part of the CGTrader community
Good afternoon! Incredible work. It would be possible to get a model without hair, clothes and textures. All i need is the model itself.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

Cinematic female character Women Rigged in maya Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MA2 files
Size: 666 MB
Redshift 2.5.48 | 2018
Arnold 5.1.1.1 | 2018
Exchange format
FBX
Autodesk FBX<br />File Size: 333 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
25062 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 25387 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat