DESCRIPTION

Hotaru is a 3D character, made for games and animations. Made with game engines in mind with optimized polygon count and a simple stylized shader.

Features:

  • Approx. 15K tris total (model with clothes on/no outlines);
  • Compatible with game engines (Unity/Unreal);
  • Fully rigged with face/hair rigs;
  • Up to 2K textures;
  • Custom non-PBR shader;
  • Comes with different body variations to allow customizations;
  • The outlines use the solidify modifier (can be easily removed if you wish);

Meshes:

  • Body (base): 3,912 polys/7,520 tris
  • Body (with socks): 3,976 polys/7,648 tris
  • Body (optimized): 2,898 polys/5,540 tris
  • Eyeballs: 32 polys/64 tris
  • Eye Iris: 32 polys/32 tris
  • Eyebrows: 32 polys/52 tris
  • Eyelashes: 134 polys/232 tris
  • Hair: 1,578 polys/2,880 tris
  • Hair (accessory): 152 polys/304 tris
  • Cloth: 1478 polys/2862 tris
  • Boots: 1508 polys/2892 tris
  • Sword: 154 polys/283 tris
  • Sheath: 121 polys/242 tris
  • Total: 16,085 polys/30,703 tris (counting every mesh/no outlines)

Textures:

  • Head: 2 Textures (Base Color/Tint Color) - 2 vars. - 2048x2048
  • Body: 2 Textures (Base Color/Tint Color) - 4 vars. - 2048x2048
  • Cloth: 2 Textures (Base Color/Tint Color) - 1 vars. - 2048x2048
  • Hair: 2 Textures (Base Color/Tint Color) - 1 vars. - 1024x1024
  • Eyes: 2 Textures (Base Color/Tint Color) - 1 vars. - 512x512
  • Sword: 2 Textures (Base Color/Tint Color) - 1 vars. - 1024x2048
  • Total: 20 textures

Rig:

  • Total bones: 609 bones (167 deform bones);
  • Rig is based on my Humanoid Rig for Blender;
  • Hair rig setup;
  • Flat eyes follow rig

Avaliable formats: .blend_(Blender 2.91.2)_, .fbx, .dae, .gltf

Only the Blender file contains the Humanoid Rig. The FBX, DAE and glTF files contain only the base skeleton since all the constraints and drivers can not be exported.

There are 2 Blender files in this product: the main model with clothes and the base model for customization.

Make sure to turn on “Auto Run Python scripts” for the script to run properly.

The additional downloads include a copy of the script for the rig.

Although the GLTF model works with Godot, full compatibility is not confirmed since I don’t know how to use Godot properly yet.

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Hotaru - 3D Anime Low-Poly Character Low-poly 3D model

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File formats
PY
Python Script<br />File Size: 5 KB
DAE
Collada<br />File Size: 1.94 MB
BLEND
Blender<br />Version: 2.91.2 - Renderer: Eevee <br />File Size: 2.69 MB
TEXTURES
Textures<br />File Size: 12.7 MB
FBX
Autodesk FBX<br />File Size: 2.46 MB
GLTF
glTF<br />File Size: 1.26 MB
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1501 polygons
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/ 7897 vertices
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