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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This model called Helen and created in Autodesk Maya 2018Besides the native Maya file, OBJ and FBX files are included
HOW TO OPEN
Topology
This character is designed for animation, short commercials, movies...the topology is quads with clean and animator-friendly
Inside mouth like gum, teeth, and tongue are includedModel in real-world scale (165cm)
Overall polycount faces 88,474 vertics 88,490
Texture and Material
Arnold standard surface with SSS(subsurface scattering) materialBody texture 4096x4096Closing textures 2048x2048And other procedural texture
Hair
Hair using Maya's built-in xgen hair systemthree descriptions in one collection, main Hair description, eyebrow description, eyelash description,
N.B. when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each description i.e hair, eyebrow, and eyelashes
Renderer
Rendered with solid angle Arnold core 6.1.0.0 MtoA version 4.1.0
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