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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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MODEL INFO
Native file: Autodesk Maya 2024
Renderer: Vray 6.10
Polycount: Verts: 68820
Faces: 68618
Topology: Topology is quads with clean and animator-friendly
Designed for feature animation, short commercials, and movies
TEXTURE & MATERIAL
Texture size: 4096x4096
UV: a mix of UDIM and normal UV tiling
GROOM
A mix of Xgen Core and Xgen Interactive Grooming
Groom is created with XGen Core, then converted to an interactive groom for further polishing
HOW TO USE
Open a new Maya window
Set the project to the james_Project folder
Open james file from the Maya window
NB: If the groom does not appear, it may be that the project is not set properly; Xgen is folder directory dependent. If textures do not load in the viewport, reload them from the source Images folder, especially UV with UDIMs
Textures color space
Albedo: sRGB
Displacement, Roughness, Normal: RAW
NB: Posed render version is not included in the scene