Eva Adventurer

Eva Adventurer Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Low polygonal game ready animated model of woman in 3D MAX file.

Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue... 3d MAX Feathers

Unity Asset included.

115 Animation for warrior, mage, archer combats and general moves. 98 on place animations. And 26 animations with root motion data.

Character Studio BIP files included. Rig has 75 bones.

There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024.

Original 3D MAX file with animated character (115 animations) included . Original 3D MAX file with rigged character in T-pose included.

2 Body textures (naked and with underclothes) included. 4 Hairs textures included. FBX files included.

Parts Body parts: Head, Hair, Hands, Arms, Torso, Legs, Feet. Armor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots. Weapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.

Animations:

general

  1. Mecanim pose: 0 - 0 fr.,
  2. W_S_Drinking: 2 - 55 fr.,
  3. W_S_Eating: 56 - 176 fr.,
  4. W_S_Explanation: 177 - 222 fr.,
  5. W_S_IDLE: 223 - 323 fr.,
  6. W_S_Kiss: 324 - 409 fr.,
  7. W_S_Looking_around: 410 - 586 fr.,
  8. W_S_making_item: 587 - 617 fr.,
  9. W_S_Reject: 618 - 718 fr.,
  10. W_S_Talking_B: 719 - 854 fr.,
  11. W_S_Use_object: 855 - 895 fr.,
  12. W_M_run: 900 - 926 fr.,
  13. W_M_Run_Jump: 927 - 960 fr.,
  14. W_M_Sneaking: 965 - 1015 fr.,
  15. W_M_strafe_run_left: 1020 - 1046 fr.,
  16. W_M_strafe_run_right: 1051 - 1077 fr.,
  17. W_M_Strife_leftt: 1082 - 1117 fr.,
  18. W_M_Strife_right: 1122 - 1157 fr.,
  19. W_M_Walk: 1162 - 1198 fr.,
  20. W_M_Jump_Walking: 1199 - 1229 fr.,
  21. W_M_Walking_back_B: 1234 - 1269 fr.,
  22. W_M_Walking_With_Tourch: 1274 - 1377 fr.,

magic

  1. W_M_combat_mode_C: 1382 - 1457 fr.,
  2. W_M_buff_spell_A: 1458 - 1508 fr.,
  3. W_M_buff_spell_B: 1509 - 1599 fr.,
  4. W_M_Drinking_potion: 1600 - 1655 fr.,
  5. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,
  6. W_M_speil_fast_loop: 1732 - 1762 fr.,
  7. W_M_speil_magic_trap: 1763 - 1863 fr.,
  8. W_M_speil_summoning: 1864 - 1899 fr.,
  9. W_M_spell_Barier_start: 1900 - 1918 fr.,
  10. W_M_spell_Barier_keep: 1919 - 1954 fr.,
  11. W_M_spell_Barier_end: 1955 - 1970 fr.,
  12. W_M_spell_cast_A: 1972 - 2042 fr.,
  13. W_M_spell_curse: 2043 - 2103 fr.,
  14. W_M_spell_sleep: 2104 - 2144 fr.,
  15. W_M_Dying_A: 2145 - 2185 fr.,

weapon and shield

  1. W_1H_PutWeapon_Back: 2190 - 2230 fr.,
  2. W_1H_TookWeaponOut: 2231 - 2271 fr.,
  3. W_1H_5X_Combo: 2272 - 2367 fr.,
  4. W_1H_COMBAT_mode: 2368 - 2418 fr.,
  5. W_1H_Hit_from_back: 2419 - 2454 fr.,
  6. W_1H_Hit_from_front: 2455 - 2490 fr.,
  7. W_1H_moveTOblock: 2491 - 2497 fr.,
  8. W_1H_shield_block_keeping: 2498 - 2528 fr.,
  9. W_1H_moveFROMblock: 2529 - 2535 fr.,
  10. W_1H_shield_block_high_left: 2536 - 2571 fr.,
  11. W_1H_shield_block_high_right: 2572 - 2607 fr.,
  12. W_1H_sword_parry_high_left: 2608 - 2643 fr.,
  13. W_1H_sword_parry_high_right: 2644 - 2679 fr.,
  14. W_1H_sword_shield_blow: 2680 - 2715 fr.,
  15. W_1H_sword_swing_high_left: 2716 - 2751 fr.,
  16. W_1H_sword_swing_high_right: 2752 - 2787 fr.,
  17. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,
  18. W_1H_sword_swing_low_left: 2824 - 2859 fr.,
  19. W_1H_sword_swing_low_right: 2860 - 2895 fr.,
  20. W_1H_sword_thrust_mid: 2896 - 2931 fr.,
  21. W_1H_Die_fall_backward: 2932 - 3065 fr.,
  22. W_1H_Die_fall_forward: 3070 - 3210 fr.,
  23. W_1H_banging_shield: 3215 - 3235 fr.,
  24. W_1H_Casual_walk: 3240 - 3276 fr.,
  25. W_1H_walk_left_swing: 3277 - 3312 fr.,
  26. W_1H_walk_right_swing: 3313 - 3348 fr.,
  27. W_1H_walk_trust: 3349 - 3384 fr.,
  28. W_1H_Cautious_walk: 3389 - 3429 fr.,
  29. W_1H_combat_run: 3434 - 3456 fr.,

archer's

  1. W_Archer_putBow_back: 3461 - 3496 fr.,
  2. W_Archer_takeBow_out: 3497 - 3537 fr.,
  3. W_Archer_COMBAT_mode: 3538 - 3588 fr.,
  4. W_Archer_dodge_backwards: 3589 - 3624 fr.,
  5. W_Archer_Hit_from_back: 3625 - 3660 fr.,
  6. W_Archer_Hit_from_front: 3661 - 3696 fr.,
  7. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,
  8. W_Archer_charging: 3738 - 3778 fr.,
  9. W_Archer_aim: 3779 - 3879 fr.,
  10. W_Archer_shot_loop: 3880 - 3950 fr.,
  11. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,
  12. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,
  13. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,
  14. W_Archer_shot_loop_45up: 4243 - 4308 fr.,
  15. W_Archer_Dying: 4313 - 4378 fr.,
  16. W_Archer_run_combat: 4383 - 4409 fr.,
  17. W_Archer_walk_Combat: 4414 - 4459 fr.,
  18. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,
  19. W_Archer_walk_charging: 4506 - 4551 fr.,
  20. W_Archer_walk_Aim: 4552 - 4597 fr.,
  21. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,
  22. W_Archer_strife_left_Aim: 4658 - 4693 fr.,
  23. W_Archer_strife_right_Aim: 4698 - 4733 fr.,
  24. W_Archer_walking_back: 4738 - 4773 fr.,

V.2.1

  1. W_RM_1H_Casual_walk: 4778 - 4814 fr.,
  2. W_RM_1H_Cautious_walk: 4819 - 4859 fr.,
  3. W_RM_1H_walk_left_swing: 4864 - 4899 fr.,
  4. W_RM_1H_walk_right_swing: 4904 - 4939 fr.,
  5. W_RM_1H_walk_trust: 4944 - 4979 fr.,
  6. W_RM_1H_combat_run: 4984 - 5006 fr.,
  7. W_RM_run: 5011 - 5037 fr.,
  8. W_RM_Run_Jump: 5042 - 5075 fr.,
  9. W_RM_Sneaking: 5080 - 5130 fr.,
  10. W_RM_strafe_run_left: 5135 - 5161 fr.,
  11. W_RM_strafe_run_right: 5166 - 5192 fr.,
  12. W_RM_Strife_leftt: 5197 - 5232 fr.,
  13. W_RM_Strife_right: 5237 - 5272 fr.,
  14. W_RM_Walk: 5277 - 5313 fr.,
  15. W_RM_Jump_Walking: 5318 - 5348 fr.,
  16. W_RM_Walking_back_B: 5353 - 5388 fr.,
  17. W_RM_Walking_With_Tourch: 5393 - 5496 fr.,
  18. W_RM_Archer_run_combat: 5501 - 5527 fr.,
  19. W_RM_Archer_walking_back: 5532 - 5567 fr.,
  20. W_RM_Archer_strife_left_Aim: 5572 - 5607 fr.,
  21. W_RM_Archer_strife_right_Aim: 5612 - 5647 fr.,
  22. W_RM_Archer_walk_Combat: 5652 - 5697 fr.,
  23. W_RM_Archer_walk_get_arrow_fromBack: 5702 - 5747 fr.,
  24. W_RM_Archer_walk_charging: 5752 - 5797 fr.,
  25. W_RM_Archer_walk_Aim: 5802 - 5847 fr.,
  26. W_RM_Archer_walk_shot_Loop: 5852 - 5907 fr.,
Item rating
0 0
Eva Adventurer
$90.00
 
Royalty Free License 
Eva Adventurer
$90.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2009 (.max)488 MBVersion: 2009Renderer: Default (Scanline) 2009
Exchange
  • Autodesk FBX (.fbx)488 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)405 MB

3D Model details

  • Publish date2016-10-24
  • Model ID#657936
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 20,660
  • Vertices 21,936
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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