DESCRIPTION
  • The female character is made on the UE4 skeleton. So you can use any animations from purchased or free UE4 skeleton animation packs.
  • The character is divided into 5 main body parts - head, torso, legs, gloves, shoes. And also additionally - hairstyle.
  • A customized blueprint for changing clothing or body parts. Adjusted camera zoom and vertical positioning for a convenient view of the character from all sides.

Features:

  • Unreal Engine mannequin skeleton compatible
  • Prepared blueprint for switching visibility of cloth parts
  • Prepared blueprint for camera zooming and vertical positioning
  • Modular body and cloth parts
  • Cool Sci-Fi superhero costume with switchable materials in different colors

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 7 standard animations of UE4 Mannequin

Animation types: Idle, Run, Walk, Jump, Jump Start, Jump End, Jump Loop

Number of characters: 1

Number of skeletal mesh parts: 15

Vertex counts of characters:

  • SK_Cyber_Girl_Body - 10870
  • SK_Cyber_Girl_Body_Head - 5467
  • SK_Cyber_Girl_Hair - 5522
  • SK_Cyber_Girl_Body_Shirt - 1047
  • SK_Cyber_Girl_Body_Pants - 570
  • SK_Cyber_Girl_Body_Gloves - 1994
  • SK_Cyber_Girl_Body_Boots - 1570
  • SK_Cyber_Girl_TShirt_Navy - 1183
  • SK_Cyber_Girl_Jeans_Shorts - 710
  • SK_Cyber_Girl_Gloves - 2318
  • SK_Cyber_Girl_Boots - 4674
  • SK_Cyber_Girl_Costume_Shirt - 1221
  • SK_Cyber_Girl_Costume_Pants - 731
  • SK_Cyber_Girl_Costume_Gloves - 1879
  • SK_Cyber_Girl_Costume_Boots - 574

Number of Materials and Material Instances: 22

Number of Textures: 48

Texture Resolutions: 4096 most of important parts, 2048 common cloth parts, 1024 other parts

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
2
PijayArt
PijayArtCommunity member
This user is part of the CGTrader community
Cool work!
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Cyber Girl Sci-Fi Modular Character Unreal Engine 4 Game Ready Low-poly 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
UASSET
Size: 300 MB
4.27.2
Exchange formats
BLEND
Blender | 2 files<br />Version: 3.2 - Renderer: Eevee <br />Version: 3.2 - Renderer: Eevee <br />File Size: 56.2 MB
FBX
Autodesk FBX<br />File Size: 2.6 MB
TEXTURES
Textures<br />File Size: 203 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
10000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat