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Hi all!I want to introduce you to my new cinematic character!
In the scene you will find:
- A scene in Maya in which:Woman's body, jacket, T-shirt, pants, belts, bags, katanas, hairpins, krasovki, gloves, etc!
- xgen converted to curves, but left you a file so you can load it with modifiers and shaders!
- 8k textures, displacement, ao, curvature, normal maps - all this you will find in separate project folders!
- Eye textures you will find separately!
- You will also find a zbrush folder where you can slap and touch the character as you like!-The character's face was projected from a human face scan!
The scene has a good topology of all objects!Test scene with Maya's base skeleton!Also in the scene there will be a file with clothes from marvelous designer!
Can be used for game development and visual effects.
Maya scene set up for Arnold 5. Scene saved in Maya 2024. Works with previous versions of Maya.
Polycount details:
Body -20962Eyes -74204 hairpins -46577Earrings -1152Teeth, tongue and gums -7786Jacket -14704T-shirt -26668Waist belt and bag - 12800Pants -23126Details from pants -2776Shoes -20074Gloves -3972Nails -3040Katana 23151 x2Scabbard 11176 x2
Completely - 272787Vertex - 272673
skin color - 8192x8192, exp, 32 bit, UDIMskin offset - 8192x8192, exp, 32 bit, UDIMDetailing of the skin relief - 8192x8192, tiff, UDIM
Total scene 30 UDIM
The scene will also fbx, obj,usd
I would like your feedback on this or any other model in my Cinematic series.
Enjoy!
REVIEWS & COMMENTS
accuracy, and usability.
