There are animations and bones: Model format MAX,tbscene [Eight Monkeys], FBX, texture format: png, the display picture is the effect in 3DMAX and Marmoset Toolbag 4, with bone binding and animation, the skeleton is a bone skeleton, you can use the 3DMAX plug-in to convert it to bip skeleton. If there are multiple max files in the file, each action is a separate max file, and if there is only one max file, the animation has been merged together.