Maya 2014 (Vray 3.1 version)
Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly in maya scene.
Real-world scale,The unit in maya is centimeter.
The character is 160 centimeters tall.
Two kinds of hair: polygon hair,nhair systerm.
Two kinds of brow :high polygon and low polygon.The fur on the coat use vray fur.
Texture and shader:
All maps have a clear name.
28 high res textures,the format is jpg png tif exr.
Face and body textures cloth Res are all separate 4k.
The Vray shader is used to model in vray version.
The preview images are rendered with Vray 3.1.
Lights and Render setting are included in the maya scene.
Just open and render.