
Hi! Meet my new character Bunny Girl! She's cute, isn't she? ^^
Hope you enjoy it as much as I do.
Include: Autodesk FBX (.fbx), UnrealEngine 4.27 (.uasset), Unity 3D 2021.3.21f1 (.unitypackage, .prefab), Textures (TGA, PNG)
UNITY:
NOTE: This project has default shaders.
Rigged to Humanoid.
Extra bones included for hair and clothes. (hair_tail_l, hair_tail_l1, hair_tail_l2 \ hair_tail_r, hair_tail_r1, hair_tail_r2,\ coattail_l_side, coattail_l_side1, coattail_l_side2 \ coattail_r_side, coattail_r_side1, coattail_r_side2)
For clothes and hair, you should use extra bones to avoid artifacts in the animation.
You can add physics.
Facial expressions are included (ARKit\Apple blendshapes)
You can change the COLOR: clothes, hair, eyes, brows and skin.
Include matID
In this project, I added a couple of skins by default:
For clothes - black, red, brown, blue, green, purple and pink. I also added a white color so that you can change the colors as you wish.
For hair - red, brown, black, blond, pink, blue.
For eyebrows - black, brown, pink and red.
For eyes - white, green, purple, pink, blue, brown and red.
Character is MODULAR. The asset includes separated parts: body parts, head, hair, clothes parts. Also added a whole body without seams.
4K Clothes (Albedo, Normal, MetallicSmoothness, ID)
4K Head (Albedo, Normal, MetallicSmoothness)
4K Body (Albedo, Normal, MetallicSmoothness)
4K Eyes (Albedo, Normal, MetallicSmoothness, ID)
2K Hair (Albedo, Alpha, Root, Depth, ID)
1K Eyelashes, Brows (Albedo/Alpha, matID]
Created separate material for tearline.
FULL
Verts 60424
BODY
Verts 50662
Number of Materials: 38 Materials (8 default)
Number of Textures: 48
UNREAL:
Rigged with Epic skeleton. Physics is enabled for hair.
Facial expressions are included (ARKit\Apple blendshapes)
You can change the COLOR: clothes, hair, eyes, brows and skin.
Character is MODULAR. The asset includes separated parts: body patrs, head, hair, clothes parts. Also added a whole body without seams.
Number of Materials and Material Instances: 7 Materials, 32 Material Instances
Number of Textures: 34
Texture Resolutions: 4k, 2k, 1k
4K Clothes (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Head (Albedo, Normal, Occlusion+Metallic+Roughness)
4K Body (Albedo, Normal, Occlusion+Metallic+Roughness)
4K Eyes (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
2K Hair (Albedo, Alpha, Root, Depth, ID)
1K Eyelashes, Brows (Albedo/Alpha, matID]
Important/Additional Notes:
Extra bones included for tail and ears. (hair_tail_l, hair_tail_l1, hair_tail_l2 \ hair_tail_r, hair_tail_r1, hair_tail_r2,\ coattail_l_side, coattail_l_side1, coattail_l_side2 \ coattail_r_side, coattail_r_side1, coattail_r_side2)
Physics is enabled for hair.
For clothes, you should use extra bones to avoid artifacts in the animation.
FULL
Verts 60424
BODY
Verts 50662