PBR Detailed Robot Low-poly 3D model

High Quality PBR Robot

The provided model has been created inside of Autodesk Maya (version 2016) - Textured and polypainted in Substance Painter 2 and rendered with different render engines ( Arnold By Solid Angle and Marmoset Toolbag 3 package).

PRODUCT DETAILS:

  • 20557 faces
  • 21467 vertices
  • Centered in the origin
  • Real size model
  • ALL pieces can be separated from each other (legs, gears, hands, etc..)
  • Unwrapped UVs with NO overlapping
  • Accurate representation of robot components (arms, legs, cable, etc...)

INCLUDED MATERIAL:

  • Maya scene file (version 2016) rendered in Arnold (version 4.2.13.4) with whitebox lighting setup (included)
  • Textures for Maya: all textures (4096 X 4096) exported from Substance and mapped to aiStandard shader
  • Additional Texture (not essential) representing Billboards / Card for the whitebox lighting setup (.exr format)
  • .fbx file format
  • .obj file format
  • Marmoset Toolbag 3 complete scene file: with all textured needed and setup of the lights
  • Textures for Marmoset using SPEC / GLOSS workflow

SPEC / GLOSS WORKFLOW (Marmoset scene file)

  • High Quality textures *Texture resolution (4096 X 4096)
  • Diffuse Map
  • Specular Map
  • Glossiness Map
  • Normal Map

ADDITIONAL MAPS

  • Simple Emissive Map (4096 X 4096)

ARNOLD MAPS (for aiStandard shader)

  • High Quality textures
  • Linear Workflow setup
  • Texture resolution (4096 X 4096)
  • diffuse Map (mapped in the diffuse channel)
  • specular map (mapped in Arnold specular color)
  • roughness map (mapped in Arnold roughness)
  • f0 map (mapped in Arnold Reflectance at normal)
  • Normal Map (mapped in Arnold Bump map rollout)

ADDITIONAL MAP

  • Simple Emissive Map (to be eventually mapped to Arnold Emission Rollout)

If you have any question feel free to contact me at:

jackfurneri1984@gmail.com

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jackfurneri1984
jackfurneri1984
(16 reviews)
Response 79% in 1.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
Shaders
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3D model formats
  • Maya2016 (.ma, .mb)2.23 MBVersion: 2016Renderer: Arnold 4.2.13.4
  • Textures -
  • Additional Textures 2.14 MB
  • Autodesk FBX2014 / 2015 (.fbx)1.45 MB
  • OBJ (.obj, .mtl)3.35 MB
  • Marmoset Toolbag (.tbscene, .tbmat)3 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2017-11-01
  • Model ID#798336
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 20,557
  • Vertices 21,467
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used