Destructible Humanoid Robot Low-poly 3D model
Inside the package, you will find the character in different variations:
- as a single skinned mesh (16k tris, 16k verts)
- as separate body parts parented directly to the skeleton. (20k tris, 18k verts)
No animations in the package.
Unity: You can use the humanoid animations that can be found on the Asset Store. Tested with humanoid animations from Unity Standard Assets and Unity Raw Mocap Data
Unreal: Works with standard mannequin animations. No retargeting needed, just select mannequin skeleton on import.
Single 4k texture for all the parts, all the previews are with 2k textures.
- Albedo (7 color variations + source .PSD)