Cybernetic Warrior PBR Low-poly 3D model

Hello everybody!

Let me present you cool, qualitative sci-fi character Cybernetic Warrior with 8k PBR textures.

Package Content FBX version with embeded textures; Max 2017 scene; Maya 2018 scene; OBJ version in a neutral pose; OBJ posed version with sword; Archive with 8k textures for character; Zbrush high poly version, in ztl format (4r8 min required to open); Archive with a model of a sword with 4k textures for him; Marmoset Toolbag 3.03 render scene; Notes: Max and Maya scene doesn't have any lights or cameras, just only model with applyed standard materials! Sword is separated, you can find it in a MT scene, posed OBJ, or in separate archive; Polygon count of a high poly Zbrush version: Polys: 13,983,802 Verts: 14,037,012 Polygon count of a low poly obj version without sword: Polys: 6,656 Verts: 6,492 Nice topology with proper loops, you can easy rig the character and put him in a game engine or some your project;

The character has two materials for main body and some legs details which you can detach;

Texture set list of a 8k PBR textures: Base_Color Normal_Map Metallic Roughness Ambient_Occlusion Emissive

Same for the sword, only in 4k resolution;

Hope you will like it!

Item Rating01
  • aamiran-arts
    2019-08-31 21:32
    Not Recommended
    Awful, If I knew the Normal maps will be this Jaggy I would never purchase it.
Cybernetic Warrior PBR
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Response 73% in 1.8h
3D model formats
  • Autodesk FBX 2018 (.fbx)585 MB
  • Autodesk 3ds Max 2017 (.max)305 MBVersion: 2017Renderer: Default (Scanline)
  • Textures -
  • OBJ (.obj, .mtl) (3 files)-
  • Autodesk Maya 2018 (.ma, .mb)265 KBVersion: 2018Renderer: Default
  • Zbrush 4r8 (.ztl, .zbp)161 MB
  • Marmoset Toolbag 3.03 (.tbscene, .tbmat)282 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-05-02
  • Model ID#891294
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 6,656
  • Vertices 6,492
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used