Sci Fi Cyberpunk Pack 01

Sci Fi Cyberpunk Pack 01 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Clothing_p01.mhpkg

Metahuman Tutorial for UE 5.6 - https://www.youtube.com/watch?v=KFyQcL1xYEY (In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.)

MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine. It consists of a Sci-Fi Helmet, Jacket, Pants, and Sneaker, but they are all one outfit as opposed to separate pieces. However, you can divide the project into parts (Helmet, Pants, etc.) Watch the attached video how to do it!

The package includes:

  • SciFi_Helmet_p01 (Metahuman Rigged);
  • SciFi_Jacket_p01 (Metahuman Rigged);
  • SciFi_Pants_p01 (Metahuman Rigged);
  • SciFi_Sneaker_p01 (Metahuman Rigged);

Optimized Game Ready 3D model for game engines and animation.

  • UE version project of the engine 5.3-5.6 and above;

  • Full compatibility with Metahuman Rigged!

  • Metahuman Tutorial for UE 5.3-5.5 - https://www.youtube.com/watch?v=azSx7vM7TXU

  • Blender 4.4 project with customized materials and Rigs (Metahuman Rig);

  • Rigging and Skinning 3d model;

  • Included textures in sizes 4096;

  • Marmoset Toolbag 4 demo scene;

  • Fbx;

  • Triangulation model (divided into triangles) for correct export to game engines;

  • Four color textures of SciFi clothing;

  • Unreal Engine textures!

  • PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;

  • Video tutorial;

  • Full Pack - Verts 25,368; Tris 50,461;

  • In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

  • SciFi_Helmet_p01 Verts 7,950; Tris 15,869;

  • SciFi_Jacket_p01 Verts 8,941; Tris 17,760;

  • SciFi_Pants_p01 Verts 7,103; Tris 14,097;

  • SciFi_Sneaker_p01 Verts 1,374; Tris 2,708;

Question: The clothing in the .mhpkg file is a single mesh, can it be split into parts? Answer: Yes, the clothing comes as a single mesh in .mhpkg, but after creating the MetaHuman, you can split it into parts (like jacket, helmet, pants). To do this, select the mesh in the clothing folder and remove unwanted parts via material slots. The parts were originally separate in Blender, just exported together.Watch the detailed video tutorial on splitting clothing.

Please follow the instructions (for UE 5.6.1) to successfully import the outfit with correct textures:

Create a folder named Outfits and a subfolder SciFi_Clothing_p01. Final path: Outfits\SciFi_Clothing_p01

Move the file OA_SciFi_Clothing_p01.mhpkg into the created SciFi_Clothing_p01 folder.

Move the WI_OA_SciFi_Clothing_p01 file into MetaHuman Creator (watch the video tutorial!).

In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.

After generating your MetaHuman:

Import the MetaHuman into your UE project.

Open the scene with your MetaHuman — clothing will display correctly without changing any materials.

Item rating
0 0
Sci Fi Cyberpunk Pack 01
$25.00
 
Royalty Free No Ai License 
Sci Fi Cyberpunk Pack 01
$25.00
 
Royalty Free No Ai License 
Response 92% in 0.3h
3D Modeling
Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
Animating
PBR modeling

3D Model formats

Format limitations
  • Blender 4.4 (.blend)239 MBVersion: 4.4Renderer: Eevee 4.4
  • Marmoset Toolbag 4 (.tbscene, .tbmat)264 MB
  • Autodesk FBX (.fbx) (2 files)269 MB
  • PNG (.png) (2 files)606 MB
  • UnrealEngine 5.3-5.6 (.uasset)241 MB
  • Other 586 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 50,461
  • Vertices 25,368
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Publish date2025-06-10
  • Model ID#6201855
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