DESCRIPTION

Update 2.1 - Added Unreal Engine 5.6 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Armor_P03.mhpkg

MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine. It consists of a Sci-Fi Helmet, Chest Armor, Pants, and Sneaker, but they are all one outfit as opposed to separate pieces. However, you can divide the project into parts (Helmet, Pants, etc.) Watch the attached video how to do it!

Video presentation: https://www.youtube.com/watch?v=DB8tmSsNdPA

  • Added Unreal Engine 5.6 project with clothing rig and skinning adapted to the original male Manny rig (UE5)

  • SciFi_Helmet_P03 (Metahuman Rigged);

  • SciFi_ChestArmor_P03 (Metahuman Rigged);

  • SciFi_Pants_P03 (Metahuman Rigged);

  • SciFi_Sneaker_P03 (Metahuman Rigged);

Optimized Game Ready 3D model for game engines and animation.

  • Blender 4.5 project with customized materials and Rigs (Metahuman Rig);

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

  • Rigging and Skinning 3d model;

  • Metahuman for UE(Unreal Engine) 5.6;

  • Included textures in sizes 4096;

  • Fbx;

  • Triangulation model (divided into triangles) for correct export to game engines;

  • 7 color textures of SciFi clothing;

  • Unreal Engine textures!

  • PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;

  • Video tutorial;

Full Pack - Verts 29,582; Tris 58,923;

SciFi_Helmet_p03 Verts 5,448; Tris 10,906;

SciFi_ChestArmor_p03 Verts 12,026; Tris 23,911;

SciFi_Pants_p03 Verts 7,212; Tris 14,322;

SciFi_Sneaker_p03 Verts 4,896; Tris 9,784;

Question: Why did all clothing (helmet, pants, armor) become a single mesh after creating a MetaHuman 5.6 character, and how to split it in Blender?

Answer:This is not a mistake of the model author — MetaHuman Creator automatically merges all meshes into one on export.Solution: export the character to Blender, split the parts, and import back to Unreal.Full step-by-step tutorial is in my video (link included). https://www.youtube.com/watch?v=9PGSc08T97Y&t=10s

Question: When creating a MetaHuman character with wide hips, the body pokes through the clothing. Is this an author’s mistake?

Answer: No, this is not an error by the author.

In MetaHuman Creator (UE 5.6), when changing body proportions the body mesh is stretched, while clothing does not adjust — so with wide hips clipping may appear. This is normal system behavior.

Solution: Create a mask on the body to hide polygons under the clothing — there are many YouTube tutorials showing how to do this.

After that, the body won’t poke through clothes at any body shape.

Please follow the instructions(for UE 5.6) to successfully import the outfit with the correct textures:

1) Create a folder called Outfits and a subfolder SciFi_Armor_P03. In this way Outfits\SciFi_Armor_P03

2) Transfer the file - OA_SciFi_Armor_P03 to the created folder - SciFi_Armor_P03

3) Transfer the WL (WI_OA_SciFi_Armor_P03) file to MetaHumanCreator

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
1
0
3
co
coldcanuck60Buyer of this model
This user has purchased this specific model
I only spent a few minutes manipulating this model before doing this review. The model is excellent with no overlaps, missing textures or geometry, and it just looks damned good. If you are looking for a well-made, attractive sci-fi character skin, look no further. AND, it's already rigged
co
coldcanuck60Buyer of this model
This user has purchased this specific model
I'm curious, is the helmet in this set the same as the model here?: https://www.cgtrader.com/3d-models/character/man/sci-fi-helmet-p03
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Sci-Fi Military Armor Pack 03 Low-poly 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND
Size: 244 MB
Renderer: Eevee | 4.5 | 4.5
Exchange formats
FBX
Autodesk FBX<br />File Size: 3.07 MB
OTHER
Other<br />File Size: 531 MB
PNG
PNG<br />File Size: 422 MB
MP4
MP4<br />File Size: 95.6 MB
UASSET
UnrealEngine<br />Version: 5.6<br />File Size: 332 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
58923 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 29582 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat