{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"jacket","file_types":null,"printable":false},"browser_attributes":{"title":" Rigged Jacket 3D Models","description":"Browse rigged Jacket 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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These models, with 111.774 vertices, decimated topology, non-overlapping UV maps for smooth textures, and rigging that supports versatile animation, provide optimal performance for your projects. 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The included archive contains all assets and project files required to reproduce the rendered results, including materials, textures, lighting setups, and renderer-specific configurations.\n\nFor Blender, the package includes complete material and shader networks, HDRI/World lighting configurations, optimized Cycles render settings, and carefully tuned AgX/Filmic color management profiles. For 3ds Max, Studio lighting setups, Corona Renderer or V-Ray render configurations, and corresponding VFB (Virtual Frame Buffer) settings are provided where applicable.\n\nBeyond being production-ready, this scene serves as a valuable educational resource. All files are provided without any form of protection, allowing you to freely study, modify, and reuse the project. 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All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Jacket 82 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/n0dKhLoTN6A\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 9,206\n- Verts: 9,169\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Jacket 82 - All MH Bodies - UE5 Skeletons - 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/jacket-82-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ydGvbex1xgcmrNmMeU4LVWjz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/82_jacket-3d-model-7895a92169.jpg","gridUrl":"https://media.cgtrader.com/variants/ydGvbex1xgcmrNmMeU4LVWjz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/82_jacket-3d-model-7895a92169.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ydGvbex1xgcmrNmMeU4LVWjz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/82_jacket-3d-model-7895a92169.webp","width":306},{"url":"https://media.cgtrader.com/variants/ydGvbex1xgcmrNmMeU4LVWjz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/82_jacket-3d-model-7895a92169.webp","width":612},{"url":"https://media.cgtrader.com/variants/ydGvbex1xgcmrNmMeU4LVWjz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/82_jacket-3d-model-7895a92169.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/jacket-82-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5723701/7895a92169/jacket-82-all-mh-bodies-ue5-skeletons-rigged-3d-model-7895a92169.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2100227","type":"listingItem","attributes":{"id":2100227,"title":"Joey from The Magic Hockey Skates ","price":0.0,"description":"A fan art of the main character from the Christmas animated cartoon special “The Magic Hockey Skates”. 3D model created for artistic expression only. 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He embodies the virtues of patience, reflection, and resilience. Physically, he is typically depicted with gray hair, wrinkles, and a frail build, symbolizing the passage of time and the accumulation of life’s lessons.\n\nFor man fashion, men leisure clothing, male fashion styles, old men fashion, elderly men clothing styles, man footwear, fashionable men models, men casual street clothing, aged men fashion, and modern style man models.\nOld Man Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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Includes 14 animations, facial expression swaps, humanoid rig.\n\n### **FREE CHARACTER MODELS FEATURES**  \n\n- **30 assets** that can be combined with each other, allowing you to create a huge number of unique characters. Pick the appropriate assets or generate a random character using our Character Customization Tool.  \n- **Animations:** 30 unique animations suitable for a variety of gameplay scenarios. The pack includes a ready-to-use animation controller (third-person controller) that can be seamlessly integrated into your project.  \n- **Facial Animation:** Facial expressions can be changed by swapping the face model.  \n- **Rig:** The model uses a Humanoid rig type, allowing you to apply a wide variety of animations, including those available in the **Mixamo** library.  \n- **Optimized for Game Engines:** The model features an optimized mesh with a low polygon count and a **single texture**.  \n\n### **BUY THE FULL VERSION**    \n**Creative Characters** - https://www.cgtrader.com/3d-models/character/anatomy/creative-characters   \n\n### **OUR FREE PACKS**  \n\n**Animals FREE** - https://www.cgtrader.com/free-3d-models/animals/mammal/animals-free   \n**Fantasy FREE** - https://www.cgtrader.com/free-3d-models/exterior/other/fantasy-free   \n**Furniture FREE** - https://www.cgtrader.com/free-3d-models/furniture/furniture-set/furniture-free    \n**Military FREE** - https://www.cgtrader.com/free-3d-models/military/other/military-7504879d-ec6e-45dd-8dc3-95f8da3d2a8c    \n**Food FREE** - https://www.cgtrader.com/free-3d-models/food/miscellaneous/food-free    \n**Weapons FREE** - https://www.cgtrader.com/free-3d-models/military/gun/weapons-free    \n\n\n### **CHARACTER CUSTOMIZATION TOOL**  \n\n**Customization Tool** (https://youtu.be/1JxNuT8ENIM?si=YqqQqKkjuWHshATv) is a user-friendly tool for character customization. You can browse through all available assets and immediately see how they appear on the model. Additionally, you can generate a random character.  \n\nThe tool provides categories of assets such as:  \nFull-body outfit, Faces, Outerwear, T-shirt, Pants, Hat, Shoes, Hairstyle, Glasses, Gloves, Mustache, and Accessories. You can select only the categories you wish to use for the model.  \n\nFor example: *\"I want to generate a model with only shoes, a hairstyle, and glasses.\"*  \nThe tool prevents the use of incompatible assets (e.g., a full-body outfit and a jacket—only one of these can be selected).  \n\n**Easy to Use.** The tool is designed to be user-friendly, ensuring a smooth experience. The pack also includes a guide on how to use it.  \n\n---  \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 2.91 and all later versions.    \n- Unity Engine 2021.3+\n- Unreal Engine 4.20+\n- Godot Engine 3.4+   \n\nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.     \n\n---  \n\n### **PACK CONTENT**  \n\n**30 free low-poly assets:**  \nBody, 3 faces, 2 full-body outfits, 3 hats, 2 outerwear pieces, 1 T-shirt, 4 pairs of pants, 3 pairs of shoes, 2 hairstyles, 2 pairs of glasses, 2 pairs of gloves, 2 mustaches, 3 accessories.  \n\n---  \n\n### **14 ANIMATIONS**  \n\n- **3 Base Poses:** Idle_Breathing, Idle_Look_Around, Idle_Relaxed.  \n- **8 Movements:** Walk_Forward, Walk_Backward, Run_Forward, Run_Backward, Run_Left, Run_Right, Strafe_Left, Strafe_Right.  \n- **3 Jumps:** Jump_Start, Jump_Loop, Jump_End.  \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:  \n**Cute Characters**  - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07   \n**Funny Characters**  - https://www.cgtrader.com/3d-models/character/other/characters-7    \n**Creative Characters** - https://www.cgtrader.com/3d-models/character/anatomy/creative-characters     \n\n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 34K triangles all pack  \n- **Scale:** Real-world-size  \n- **Materials:** All models use 2 materials (color, glass)  \n- **Textures:** All models use one texture (as a color palette). Resolution: 1024 px.  \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Creative Characters FREE","url":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/creative-characters-free","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4xi5nqpdggn4pa0bk2h4vtpq88cu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_Modular%20Creative%20Characters%20Free%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/4xi5nqpdggn4pa0bk2h4vtpq88cu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Modular%20Creative%20Characters%20Free%20Preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4xi5nqpdggn4pa0bk2h4vtpq88cu/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CGT_Modular%20Creative%20Characters%20Free%20Preview.webp","width":306},{"url":"https://media.cgtrader.com/variants/4xi5nqpdggn4pa0bk2h4vtpq88cu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Modular%20Creative%20Characters%20Free%20Preview.webp","width":612},{"url":"https://media.cgtrader.com/variants/4xi5nqpdggn4pa0bk2h4vtpq88cu/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CGT_Modular%20Creative%20Characters%20Free%20Preview.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/creative-characters-free","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/5857093/128addcf9b/creative-characters-free-3d-model-128addcf9b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7748971","type":"listingItem","attributes":{"id":7748971,"title":"Motorcycle Rider Generic 2 Rigged for Cinema 4D","price":199.0,"description":"Motorcycle Rider Generic 2 Rigged for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) \n- Play (First version - UE 5.0) \n- Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 109,423\n- Tris: 207,136\n- Verts: 105,120\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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Male - Female MH - UE5 Skeletons - Rigged","price":135.2,"description":"- Realistic 3D model of Winter Outfit 1 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/k_e1XvWca7U\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. This is our creation.\n - But this body has exactly the same shape as the Metahuman's body\n - So you can put this Outfit on your male or female Metahuman\n\n- Supported Metahumans bodies:\n\n- Male Normal/Average\n- Female Normal/Average\n______________________________________________________________________________\n\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- Live Link Face Male https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Live Link Face Female https://www.youtube.com/watch?v=AWRWU3emthI\u0026ab_channel=NicePictures\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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Poly (without Xgen!)\n\n-Face\n\n-Eyeballs.. (pupil,iris,reflection layer,cornea)\n\n-Mouth.. (Tongue,Upper_jaw[hidden fangs],Lower\\__jaw)\n\n-Outfit.. 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n________________________\n\nDETAILS:\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n________________________\n\n- This product supports Lumen for Unreal Engine 5.0+ \n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n________________________\n\nGENERAL:\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- The difference between the first version and the new version\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\nDownload the version you need. 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UE 5.0) - https://www.youtube.com/watch?v=f9uO6Nx30J0\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=6eC-Q9ndJK4\n- Live Link Face (Both UE version) - https://www.youtube.com/watch?v=5lhqPh1arc4\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\n- The project uses the HDRIBackdrop plugin. \n- Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n- Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - 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Military Uniform 2 - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Man - Military Uniform 2 - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=1w4EZXv02BU\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_______________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 49,523\n- Tris: 96,898\n- Verts: 49,838\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n________________________\n\nDETAILS:\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n________________________\n\n- This product supports Lumen for Unreal Engine 5.0+ \n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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Yong","price":0.0,"description":"Model preview : \u003cbr\u003e\nhttps://hub.vroid.com/en/characters/3896834445521550040/models/3294199502143949985\u003cbr\u003e\n\nThis character model belongs to Japanese anime style, all models has been converted into fbx file using blender, users can add their favorite animations on mixamo website, then apply to unity versions above 2019\u003cbr\u003e\n\nCharacter : Yong\u003cbr\u003e\nVerts:20505\u003cbr\u003e\nTris:27904\u003cbr\u003e\nFifteen textures for the character\u003cbr\u003e\n\nThis package contains VRM files, which can make the character module more refined, please refer to the manual for details\u003cbr\u003e\n\n- Commercial use allowed\u003cbr\u003e\n- Forbid secondary sales\u003cbr\u003e","imageAlt":"Anime Character - Yong 3D model","url":"https://www.cgtrader.com/free-3d-models/character/man/anime-character-yong","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5hw4bxtsea7h1xsuhqgokilhdurn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/5hw4bxtsea7h1xsuhqgokilhdurn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5hw4bxtsea7h1xsuhqgokilhdurn/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover.webp","width":306},{"url":"https://media.cgtrader.com/variants/5hw4bxtsea7h1xsuhqgokilhdurn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","width":612},{"url":"https://media.cgtrader.com/variants/5hw4bxtsea7h1xsuhqgokilhdurn/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/anime-character-yong","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5901467/149cb40c95/anime-character-yong-3d-model-149cb40c95.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5495454","type":"listingItem","attributes":{"id":5495454,"title":"Jacket 36 - All MH Bodies and UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Jacket 36 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n- How to avoid overlaps of clothing with the body when using Metahuman - https://www.youtube.com/watch?v=ItUB7Fuly_A\n\n________________________\n\n- Since many customers do not need a complete outfit, \n- we have decided to upload individual clothing assets in response to numerous requests, \n- so that you can use them for your avatars.\n\n________________________\n\n- OVERVIEW https://youtu.be/-VVqurFglDA\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n________________________\n\nSupported Metahumans bodies:\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n________________________\n\nDETAILS:\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n________________________\n\n- This product supports Lumen for Unreal Engine 5.0+ \n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n________________________\n\nGENERAL:\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n________________________\n\n- Geometry\n- LOD 0\n- Vertices : 22,040\n- Polygons : 23,944\n\n________________________\n\n- Texture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n________________________\n\n- Supported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)","imageAlt":"Jacket 36 - All MH Bodies and UE5 Skeletons - 3D model 1","url":"https://www.cgtrader.com/3d-models/character/clothing/jacket-36-all-mh-bodies-and-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9A9RpP6WWdWErUYwAoRx8FX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/36_jacket-3d-model-bedcdd8ae3.jpg","gridUrl":"https://media.cgtrader.com/variants/c9A9RpP6WWdWErUYwAoRx8FX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/36_jacket-3d-model-bedcdd8ae3.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/c9A9RpP6WWdWErUYwAoRx8FX/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/36_jacket-3d-model-bedcdd8ae3.webp","width":306},{"url":"https://media.cgtrader.com/variants/c9A9RpP6WWdWErUYwAoRx8FX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/36_jacket-3d-model-bedcdd8ae3.webp","width":612},{"url":"https://media.cgtrader.com/variants/c9A9RpP6WWdWErUYwAoRx8FX/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/36_jacket-3d-model-bedcdd8ae3.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/jacket-36-all-mh-bodies-and-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5495454/bedcdd8ae3/jacket-36-all-mh-bodies-and-ue5-skeletons-rigged-3d-model-bedcdd8ae3.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3304681","type":"listingItem","attributes":{"id":3304681,"title":"Shah Chicko Ghazi","price":0.0,"description":"Hi, thank you for checking my page.\n*** I recommend you to watch the youtube video for more comprehensive information, images and video excerpts.***\n\nShah Chicko Ghazi a character made in Blender 2.9. He has a Caucasian folkloric clothing and all parts are textured including normals. He has a Caucasian folkloric clothing and all parts are textured including normals. Clothing set; consists of sweaters, pantaloon, jackets, belts and boots. He has limited adjustable colors for eyes, hair skin and clothing. He also has a fully featured rig to make a range of expressions, visemes and animations are fun to make with the GUI picker.\n\nModel information: The model is high resolution and all meshes are UV unwrapped. I didn't use the subdivision surface modifier to low mesh but if you don't like the image you can make it smoother with the subdivision surface modifier. \n\nBody : Face 73.622 – Vertex 73.502\n\nEyes : Face 512 – Vertex 514\n\nEyelashes : Face 608 – Vertex 780\n\nTeeths : Face 3.542 – Vertex 3.868\n\nToungue : Face 224 – Vertex 226\n\nSweather: Face 6.701 – Vertex 6.800\n\nJacket : Face 2.403 – Vertex 2.479\n\nBelt : Face 219 – Vertex 258\n\nPantaloon: Face 2.532 – Vertex 2.609\n\nBoats : Face 1.258 – Vertex 1.276\n\nClothing Information: Clothes rests over the body mesh. With this strategy, new clothes can be made. Each clothing piece is rigged and 4K textured, and can be toggled on and off in the outliner. \nIn the pose library, you'll find recordings that use  bones for various facial expressions in the blend file as a bonus :)\nAll needed texture types such as diffuse, specular, normal, bump, etc.. All textures were prepared with Gimp at 4096*4096 resolution.\nIt is useful to make shader editor edits according to the program you are using. You can get a better image by making minor changes, especially with the metallic and specular settings.\n\nRig information: The limbs are made with 1 bone setups with a twist bone so it helps avoids the candy wrapper effect. The rig has many features like IK/FK switches, eye and head lock, elbow pinning, foor roll hip roll and an illustrated GUI Picker and more. For all of the features to work, it requires the included plugins. The rig was made with Rig Rigify. It's a great rig to work with. \n\n*The Rigify plugin is completely free and you can find many tutorials about how it works on youtube for free.\n\nPartial list of rig features:\nIK/FK snaps for hands and feet, Head locking Elbow and Knee pinning Foot roll Heel lift (tiptoes) Pose library with 33 facial expressions and visemes\n\nI also added an obj file created with uv and texture compatible triangle mesh to make your work easier in game engines such as Unity and Unreal Engine.\n\nI uploaded the obj file into mixamo and added animation. You can check out the youtube video and see how well it works.\n\nBlend, fbx, obj, stl, mtl formats are available. You can also get the triangular mesh converted second obj format.\nYou can use it in your game, animation, movie, advertisement and nft projects with its royalty-free license. But I don't allow you to sell the characters or their clothes.","imageAlt":"3D asset Shah Chicko Ghazi","url":"https://www.cgtrader.com/free-3d-models/character/man/shah-chicko-ghazi","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AQ1db8QQHYhEpr5GAWQCKojA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigging_front.jpg","gridUrl":"https://media.cgtrader.com/variants/AQ1db8QQHYhEpr5GAWQCKojA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigging_front.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/AQ1db8QQHYhEpr5GAWQCKojA/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/rigging_front.webp","width":306},{"url":"https://media.cgtrader.com/variants/AQ1db8QQHYhEpr5GAWQCKojA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigging_front.webp","width":612},{"url":"https://media.cgtrader.com/variants/AQ1db8QQHYhEpr5GAWQCKojA/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/rigging_front.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/shah-chicko-ghazi","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3304681/ee21aa3a7a/shah-chicko-ghazi-3d-model-ee21aa3a7a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5717277","type":"listingItem","attributes":{"id":5717277,"title":"Firefighter Jacket 233 - All MH Bodies - UE5 Skeletons - Rigged","price":55.2,"description":"- Realistic 3D model of Firefighter Jacket 233 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/BCMl8HQKJd4\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 14,728\n- Triangles: 29,277\n- Polygons : 14,900\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D model Firefighter Jacket 233 - 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Our Rigged N’ Skinned models are what you need. They come in 2 mesh resolutions: ~40K poly’s to ~70K poly’s with both a high as a low resolution hairdo. \nFor 3ds max a biped and CAT rigged version is included and for all other packages a .FBX file is available.\n\nSoftware\n\n3Ds Max 2014 Vray (Complex shader) \n3Ds Max CAT Rig \n3Ds Max Biped Rig \nAutodesk .FBX with bones (Simple shader) \nAutodesk .FBX with bones (Simple shader)\n\nResolution\n\n2 mesh Resolutions: 40K \u0026 70K Polygons. \nHigh resolution 3D hair (around 700K polygons) \nLow resolution 3D hair (around 20K polygons)\n\nTextures/Shaders\n\n8K Diffuse Texture \nUp to 10 different masks (for recoloring your model’s clothing for example) \nUp to 10 separate shaders. Every surface of the model has realistic shaders to make them react to light as they \nshould including an SSS shader for skin. \nNormal maps So even the lowest resolution mesh looks almost as good as the highest but at a fraction of the RAM needed.\n\nUV Unwrapped\n\nExtra\n\nAll Accessoires shown are included. \nSold per item\n\n00066_Gabriela001","imageAlt":"Rigged South American female 3D model in business rigged","url":"https://www.cgtrader.com/free-3d-models/character/woman/rigged-south-american-female-3d-model-in-business-attire","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LhsWvoz7PuT4gZGSSXx7MPty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-south-american-female-3d-model-in-business-attire-3d-model-low-poly-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/LhsWvoz7PuT4gZGSSXx7MPty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-south-american-female-3d-model-in-business-attire-3d-model-low-poly-rigged-max-fbx.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LhsWvoz7PuT4gZGSSXx7MPty/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/rigged-south-american-female-3d-model-in-business-attire-3d-model-low-poly-rigged-max-fbx.webp","width":306},{"url":"https://media.cgtrader.com/variants/LhsWvoz7PuT4gZGSSXx7MPty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-south-american-female-3d-model-in-business-attire-3d-model-low-poly-rigged-max-fbx.webp","width":612},{"url":"https://media.cgtrader.com/variants/LhsWvoz7PuT4gZGSSXx7MPty/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/rigged-south-american-female-3d-model-in-business-attire-3d-model-low-poly-rigged-max-fbx.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/woman/rigged-south-american-female-3d-model-in-business-attire","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/890941/d969547d94/rigged-south-american-female-3d-model-in-business-attire-3d-model-d969547d94.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4726118","type":"listingItem","attributes":{"id":4726118,"title":"Man - Cyber Outfit - Modular - Rigged","price":103.2,"description":"- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n________________________________\n\n- (UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n________________________________\n\n- PLAY/MODULAR (UE 5.1-5.2) - https://www.youtube.com/watch?v=qzoTHwtywCY\n- Live Link Face - https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 36,361\n- Tris: 70,789\n- Verts: 36,267\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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