
Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! OA_SciFi_Helmet_p01.mhpkg
Metahuman Tutorial for UE 5.6 -https://www.youtube.com/watch?v=KFyQcL1xYEY (In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.)
Video presentation: https://www.youtube.com/watch?v=uRlBmP77SW4
Please note that the video shows a complete set of Sci-Fi clothing!
The package includes:
SciFi_Helmet_p01 (Metahuman Rigged);Optimized Game Ready 3D model for game engines and animation.
UE version project of the engine 5.3-5.6 and above;
Full compatibility with Metahuman Rigged!
Metahuman Tutorial for UE 5.3-5.5 - https://www.youtube.com/watch?v=azSx7vM7TXU
Blender 4.5 project with customized materials and Rigs (Metahuman Rig);
Please follow the instructions(for UE 5.6) to successfully import the outfit with the correct textures:
1) Create a folder called Outfits and a subfolder SciFi_Helmet_p01. In this way Outfits\SciFi_Helmet_p01
2) Transfer the file - OA_SciFi_Helmet_p01.mhpkg to the created folder - SciFi_Helmet_p01
3) Transfer the WI_OA_SciFi_Helmet_p01 file to MetaHumanCreator (Watch the video tutorial!)
4) In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.
After generating your MetaHuman:
Import the MetaHuman into your UE project.
Open the scene with your MetaHuman — clothing will display correctly without changing any materials.