Sci-fi Character 02 Low-poly 3D model

Sci-fi Character 02 Low-poly 3D model Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

DescriptionHighly detailed, realistic modular 3D Sci-fi character with vest and pistol. The model is rigged to UE4 mannequin skeleton and has customizable colors.

Video

Polycount

Faces 53,232 ・ Tris 106,250 ・ Verts 53,378

Character does not have LOD system

4K Textures

BaseColor, Normal, Emissive, IDMap, ORM(OcclusionRoughnessMetallic), SSS (Subsurface Scattering), Specular, Cavity, Parallax, Opacity

14 Texture sets: Torso, Head, Arms, Legs, Human Head, Eyebrows, Eyelashes, Eyes, Teeth, Vest, Scarf, Shoulders, Bag, Pouch, Holster, Pistol

Tested with

Advanced Locomotion System v4

Standard 3rd person animations

Unreal Engine 5

Key Features

Rigged with UE4 mannequin skeleton

Materials with easily customizable colors

Includes full-body mesh and modular parts

52 Apple Arkit Blendshapes for facial animation

Physics asset is configured

Materials

The colors of the material are configurable through parameters in material instance. A Material ID map is used for changing colors of a BaseColor Map. There is also the possibility to add pattern to clothes.

Unity

Key Features

Supports Built-in, URP, and HDRP

Fully Rigged with Humanoid Rig

Materials with easily customizable colors

Includes full-body mesh and modular parts

Materials

Materials are made in Shader Graph. There are three types of materials, one for each rendering pipeline. The colors of the material are configurable through parameters. A Material ID map is used for changing colors of a BaseColor Map. There is also the possibility to add pattern to clothes.

Blender

Key Features

Сontains two identical armatures, with one having a different bone orientation, making it suitable for export to UE5 and Unity. They can be easily swapped.

Materials with easily customizable colors.

Includes full-body mesh and modular parts.

Two types of FBX files available, for export to UE5 and Unity with proper settings.

Materials

The colors of the material are configurable through parameters. A Material ID map is used for changing colors of a BaseColor Map.

Item rating
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Sci-fi Character 02 Low-poly 3D model
$10.00
 
Royalty Free License 
Sci-fi Character 02 Low-poly 3D model
$10.00
 
Royalty Free License 
Response - % in - h
3D Modeling
3D Print Modeling
Lighting
Rendering
Rigging
Texturing
Animating
PBR modeling

3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)28.3 MB
Exchange

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2025-05-30
  • Model ID#6173350
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