M
monsieur-le-renard










I made this robot in three days. First day was modeling of the parts, second day was marking seams and assigning materials, third day was rigging, experimenting with different methods of Inverse Kinematics and animating. I made a simple walking animation, it's easily customizable from the .blend file and the head has keyframes for location and rotation on X, Y and Z coordinates from the Graph Editor so it looks more alive. Spheric empty is for the walking direction of the legs, cubic empty is for location offset.