High-Performance Combat Robot – Game Ready 3D Character Model (Full Rigged | Printable)File Formats Included:BLEND | FBX | OBJ | STL | GLB | MTLRender Engine: Blender CyclesTextures: 4K ResolutionRigging: Full Body + Face (Blender)UV Mapping: Non-overlapping, Unwrapped3D Print Ready: Yes (STL format optimized)
OverviewIntroducing a high-performance humanoid robot model, fully optimized for both real-time game engines and high-quality cinematics. This game-ready character is meticulously crafted with 4K textures, mechanical detailing, and a clean quad-based topology. Designed in Blender, this futuristic combat-ready android is fully rigged for both body and facial animations, making it perfect for use in animation, game development, cinematics, and 3D printing projects.
Whether you're building a sci-fi shooter, cinematic animation, or need a digital asset for virtual reality, this robotic soldier is engineered to perform across all platforms.
Included Formats & File Descriptions.BLEND – Native Blender file with full rigging, 4K materials, Cycles-ready shader setup, and animation support.
.FBX – Ideal for Unity and Unreal Engine with preserved rigging, hierarchy, and materials.
.OBJ + .MTL – Universal 3D geometry format with associated material data, compatible with nearly all 3D and CAD software.
.STL – Clean and manifold mesh, watertight and tested for 3D printing, perfect for desktop printers and professional use.
.GLB – Compact binary version ideal for Web3D, AR/VR, and glTF-based workflows.
Features Fully Rigged in Blender – Face and body rigging included for advanced animation control (compatible with auto-rigging tools).
Game Ready – Optimized polygon count for real-time use in Unity, Unreal, and other engines.
4K PBR Textures – High-quality physically based materials: Base Color, Roughness, Metallic, Normal, and Emission maps included.
Clean Topology – Quad-based geometry optimized for deformation, animation, and printing.
Cycles Render Setup – Preview and render high-end cinematic shots directly in Blender using Cycles.
UV Unwrapped – Non-overlapping, clean UV layout ideal for texture painting or editing.
3D Printing Ready – Solid STL version prepared with uniform thickness, no artifacts, and clean seams.
Design & Aesthetic DescriptionThe model showcases a sleek, armored robot with glowing accents and futuristic plating. The detailing includes:
Streamlined armor curves with layered paneling on the chest and joints.
High-tech facial mask with emissive eyes and helmet-like form.
Articulated limbs that mimic human anatomy but retain a mechanical feel.
Textured wear and tear across the body, adding realism through subtle scratches, roughness, and edge detail.
Deep red and gold color scheme, enhanced with metallic shaders and glowing elements that evoke high-end military or AI units.
Scene Description (Image)The main promotional render highlights:
A full-body frontal view of the robot standing in a symmetrical combat-ready pose, set against a dark fiery space background.
A close-up render of the head and upper torso, revealing intricate surface detail, stylized edge wear, and glowing eye slits.
Text overlays:“Full Rigged – Face & Body”,“Made in Blender”,“High Performance Robot”, and“Game Ready”clearly communicate the model’s readiness for production use.
Use Cases Sci-fi game development (FPS, action RPGs, VR experiences)
Film & cinematic projects (short films, cutscenes)
AR/VR avatars or background characters
3D print collectible figures
Tech demo projects or student animation reels
Digital art or concept design for futuristic universes
Technical SpecificationsPolygon Count: Optimized mid-poly (game engine compatible)
Texture Maps: PBR-ready, 4K resolution (4096x4096)
Render Engine: Blender Cycles (preconfigured lighting setup included)
Export Compatibility: Ready for Unity, Unreal Engine, Maya, 3ds Max, ZBrush, Substance Painter, Cura