I created this Alien Grey charactor using Blender 3.3.1. It is fully rigged and I have even included an Idle animation that I created. It had Diffuse, Roughness, Metal and Normal maps all rendered in high res 4k jpg's. The topology is fairly clean as you can see from the images. Would suit a sci-fi game or scene project, what ever you want really. It is low poly and game ready just 25k polys.