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- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/10
A stocky, endurance-built porter with thick legs and a forward-leaning posture, weathered skin rubbed raw at the shoulders, and a grim determined expression; close-cropped hair and a single head wrapped in a sweat-stained cloth band; wearing layered hides with a reinforced leather yoke, wide chest-and-waist harness straps, wrapped wrists, and heavy moccasins, all smeared with mud and dried blood; a broad tumpline-style strap coiled and tied to the belt, extra lashings clipped to the harness, and a stone knife in a sheath attached to the hip, with a simple travois/drag-sled (two lashed poles with leather netting) lying nearby rather than held. In a snowy forest track with churned slush, scraped bark on the poles, and cold gray daylight with faint breath mist; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!A stocky, endurance-built porter with thick legs and a forward-leaning posture, weathered skin rubbed raw at the shoulders, and a grim determined expression; close-cropped hair and a single head wrapped in a sweat-stained cloth band; wearing layered hides with a reinforced leather yoke, wide chest-and-waist harness straps, wrapped wrists, and heavy moccasins, all smeared with mud and dried blood; a broad tumpline-style strap coiled and tied to the belt, extra lashings clipped to the harness, and a stone knife in a sheath attached to the hip, with a simple travois/drag-sled (two lashed poles with leather netting) lying nearby rather than held. In a snowy forest track with churned slush, scraped bark on the poles, and cold gray daylight with faint breath mist; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!