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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A no-nonsense climate-control engineer with sturdy, work-ready proportions and a clean utilitarian silhouette, slightly tired eyes, and a confident expression; a single head with short hair under a hard cap and clear safety glasses resting on the forehead; wearing layered technical workwear with a fitted base layer, insulated utility jacket, reinforced cargo pants, and scuffed steel-toe boots, with dust and grease around cuffs; a multifunction IAQ meter holstered on the thigh, a fold-out vane anemometer probe and tubing clipped to the belt, spare CO₂ sensor modules in a hard case attached to a backpack frame, and calibration gas adapter fittings stored in a chest pouch. In a mechanical HVAC room with exposed ducts, vent grilles, and a faint vapor haze under harsh overhead light, with subtle airflow movement suggested by loose tags and dust trails; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model usefulA no-nonsense climate-control engineer with sturdy, work-ready proportions and a clean utilitarian silhouette, slightly tired eyes, and a confident expression; a single head with short hair under a hard cap and clear safety glasses resting on the forehead; wearing layered technical workwear with a fitted base layer, insulated utility jacket, reinforced cargo pants, and scuffed steel-toe boots, with dust and grease around cuffs; a multifunction IAQ meter holstered on the thigh, a fold-out vane anemometer probe and tubing clipped to the belt, spare CO₂ sensor modules in a hard case attached to a backpack frame, and calibration gas adapter fittings stored in a chest pouch. In a mechanical HVAC room with exposed ducts, vent grilles, and a faint vapor haze under harsh overhead light, with subtle airflow movement suggested by loose tags and dust trails; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!