This is a high-quality 3D game character model designed for real-time applications and cinematic use. The model is fully rigged, textured, and optimized for seamless integration into game engines or Blender-based workflows.
Key Features:
Fully rigged character with clean topology
Game-ready and low-poly optimized
UV unwrapped with PBR textures (Base Color, Normal, Roughness, etc.)
Compatible with Blender, Unity, and Unreal Engine
Ideal for action, RPG, or cinematic projects
Technical Highlights:
Subdivision-ready mesh
Face/eye/mouth rig (if applicable)
Textures in 2K/4K resolution
T-pose included for retargeting
Usage: Perfect for character animation, game prototyping, cutscenes, or as a base mesh for customization.