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The pack contains 55 People.
Some of them are low-poly, some high-poly, most of them are textured, the others have materials assigned to them.
Can be used for architectural projects and commercials.
In Maya, in order to see the textures you need to apply the following steps:
- Open Windows > General Editors > File Path Editor
- Select all the unseen texture file paths all to the bottom (by pressing shift)
- Right click and click on Repath's option box
- In new path address bar, paste your textures folder address.
- Check the 2 boxes below
- Click Repath and all the textures will be loaded.
All are in a unique mesh and there are so many materials with a different name than textures... to many works to get all individual with the good material and textures on.
It should be better to have separated objects by person with a unique material by object (person). The files are not availableYou have to invest quite some work for sorting out individual materials, if you want to modify specific details. It would be better to have geometries materials separated and sorted and NAMED in a way which allows to quickly find where to go for changes.
The non-homogenous material names and differences in mapping show, that this has not been created by one author, but instead has been collected somehow and has not been much reworked.A good set of characters for the price. But, they needed major clean up of UVs and reattaching images to the correct characters.