A collection of 8 characters: Mid-age man and women, two elders, and four young boys and girls. Suitable for real-time applications, animations and architectural visualizations.
|| CONCEPT & DESIGN || With an average polygon count of 1,000 these characters represent generic people with diverse features from 4 different age groups. These are original concept design and creation by the author based on its own knowledge and research.
|| SPECS || Originally created with 3ds Max and saved with version 2022. Small textures serve as a color palette, easy to customize and can be swapped or shared between any of them. Rigged with Biped system and Skin modifier. Preserving also the Symmetry modifier in most cases. The skinning it's done with envelopes only, so base mesh can be easily edited. Tested for compatibility with Unity Humanoid system (Use 'toExport' named selection set if re-exporting as FBX for best results).