DESCRIPTION

** . BASIC ANIMATIONS .**

  • Skeleton Used - Animations Created With Both UE4 & UE5 Skeleton
  • All Animations Have In-Place , Root Motion -(Idle Anim No Need Root Motion)

ANIMATIONS LIST

  • 05 Idle Animations
  • Walk (Slow,Medium,Fast) 5 Walk Anim In 3 Speed - Total 15 Walks
  • Run (Slow,Medium.Fast) 5 Run Anim In 3 Speed - Total 15 Run
  • 5 Jump Animations
  • Transitions (5 Idle To Walk, 5 Walk To Idle) Total 10 TransitionsAnimations List Included In Preview Images

AVAILABLE FORMATS

  • UNREAL 4.25 (INCLUDED UE4 ANIMATIONS)
  • UNREAL 5.03 (INCLUDED UE4 & UE5 ANIMATIONS)
  • FBX FILES OF EVERY SINGLE ANIMATIONS
  • UNITY- 2022.3.2f1

NOTES

  • Animations Are Created With Built-in Unreal Character ( Both Ue4 & Ue5 Skeleton).
  • If Your Character is Epic Rigged No Need to Re-target Just Import the Fbx Animations and Select the Skeleton as Built in Skeleton
  • Easy Way - No Need To Import Unreal Project File, Just Download Fbx Animation Files -> Import Needed Animations To Your Project
  • All Transition Animations Are Ending Or Starting From 'Idle_01'
  • All In place Animations First Frame & Last Frame Are Same Except Transitions
  • 'Anim_UE4.Fbx' For UE4 Skeleton
  • 'Anim_UE5.Fbx' For UE5 Skeleton

  • 'Jump_01' First Frame = 'Run_01_Fast' Last Frame

  • 'Jump_02' First Frame = 'Run_02_Fast' Last Frame

  • 'Jump_03' First Frame = 'Run_03_Fast' Last Frame

  • 'Jump_04' First Frame = 'Run_04_Fast' Last Frame

  • 'Jump_05' First Frame = 'Run_05_Fast' Last Frame

SHORT NAMES

  • IP= In Place
  • RM= Root Motion
  • Tra= Transitions
  • Anim= Animation

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Basic Animations Low-poly 3D model

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File formats
UASSET
UnrealEngine | 2 files<br />Version: 4.25<br />File Size: 358 MB
FBX
Autodesk FBX<br />File Size: 21 MB
UNITYPACKAGE
Unity 3D<br />Version: U2022.3.2f1 - Renderer: Default<br />File Size: 27.7 MB
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