
Toshiro rigged 1 3D model
Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.
FACTS:
- 10-15k polycount (retopologized quads)
- 8k high-resolution textures
- Diffuse, Normal, Gloss, and Alpha maps
- Includes skinned skeleton
- Ready-to-use control rig
FORMATS:
3ds Max + OBJ for 3ds Max 2013 or above
RENDERER:
- V-Ray 3
- Corona
- Octane
- Native
Includes Facial Rig & Biped & C.A.T Rig
Maya + OBJ for Maya 2015 or above
RENDERER:
- V-Ray 3
- Native
Includes Facial Rig & HumanIK Rig
Cinema 4D + OBJ for Cinema 4D R15 or above
RENDERER:
- VRAYforC4D
- Corona
- Octane
- Native
Includes Facial Rig & Custom Control Rig
Unreal Engine 4 for Unreal Engine 4.16 or above
RENDERER:
- Native
FBX FBX 2013 or above
MESH RESOLUTION:
- ~10k Polygons
-
Retopologized Quads
UV:
-
UV unwrapped and UV mapped
TEXTURE MAPS:
Diffuse, Normal & Gloss Map
8k Resolution
-
JPG Format
UNIT SETUP:
Centimeter
- Good model and clear rigging controller! It's really help in my project.