Saitama is the main character of the Japanese anime series One Punch Man developed by ONE and Murata.I tried to stay faithul to the art style while recreating it in 3D. This model depicts Saitama's Serious Mode with well defined eyes, mouth and head shape. The character is also rigged using a Basic Human Armature (including eyes and fingers) and is also using the subdivision modifier. The model use 2 textures: one for the skin and a normal map for the suit's wrinkles.
(stm.zip Instructions)As you can see in the images above, I've included a simple control panel where you can control:
the suit's level of damage (procedural)
eyes (closed/open)
mouth (sad/happy)
eyebrows (angry/surprised)
!The previous version of the model is for Blender3D use only!
(stm_baked.zip Instructions)
This zip contains a game ready version of the model, including:
a diffuse/albedo texture
a normal map
a roughness & a metallic texture (inverted ROUGH)
It is game-ready but has around 44k triangles. You can import it in blender and remove the subdivision modifier. These textures include the entire model uv on a texture (unlike the first one).
!!! If the head is pink and the suit has weird shading, check that the materials and re-add the image textures to them.The cover image shows a recent project I've used it in. It's not included in the file.