This highly detailed 3D head model is inspired by the iconic features of Anthony Hopkins, capturing the depth, character, and realism of an aged male face. Ideal for cinematic characters, realistic renders, or use in digital doubles and high-end character projects. and have a lowpoly version in file
Features:
High-resolution head sculpt with lifelike facial proportions, wrinkles, pores, and skin detail
Clean topology with quad-based mesh for animation and rigging
Includes detailed eyes, eyelashes, and realistic skin shading
PBR texture set: Albedo, Normal, Roughness, Specular, Subsurface (SSS)
Displacement and normal maps for enhanced realism in close-ups
Compatible with real-time engines (Unreal Engine, Unity) and offline renderers (Cycles, V-Ray, Arnold)
Model Formats:
.blend (native, with shader setup)
.fbx (rig-ready or base mesh)
.obj (sculpted or retopologized version)
.ztl (ZBrush project file, optional)
.abc (for animation pipelines, optional)
Poly Count:
High poly sculpt: [Insert Number – e.g., 5 million]
Game-ready retopo: [Insert Number – e.g., 20k-40k polys]
Texture Resolution:
4K and 8K maps available (optional)
UVs laid out cleanly for optimal texture painting and baking
Ideal For:
Film/TV characters
Real-time cutscenes
Digital humans / doubles
Portrait renders
AI/VR avatars
Notes:
Facial rig not included (can be added upon request)
Not intended for commercial likeness reproduction without proper rights
Preview renders created in [Blender/Cycles or other software]
Lighting and scene setup not included