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Fully rigged, including fingers and facial expressions.
It supports a wide range of movements and expressions, with textures for every part of the body.
Standard skeleton rigging, compatible with the UE engine’s native skeleton, and supports re-targeting to use motion libraries.
This is a realistic 3D model of the Punisher, inspired by Jon Bernthal’s iconic portrayal in Daredevil. The model captures his stern facial features, signature tactical outfit, and gritty anti-hero presence, combining realism with cinematic-level detail.
The character is fully rigged (body + facial) and compatible with Unreal Engine’s standard skeleton, allowing direct use of UE motion libraries, mocap integration, and smooth animation performance. Ideal for film pre-visualization, next-gen games, and virtual interaction projects.
Marketing Highlights:
Highly Accurate Character Recreation: Jon Bernthal–inspired Punisher look
Gritty Anti-Hero Presence: Perfect for dark, action-driven projects
Fully Rigged System: Body + facial rigging for expressive animations
UE Engine Ready: Seamless motion library & mocap support
Versatile Usage: Cinematic CG / AAA Games / Virtual Humans / Animation Shorts