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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Realistic male 3D Model, the character is 90% similar to Scott Adkins from Ip Man 4: The Finale.
Fully rigged, including fingers and facial expressions.
It supports a wide range of movements and expressions, with textures for every part of the body.
Standard skeleton rigging, compatible with the UE engine’s native skeleton, and supports re-targeting to use motion libraries.
Includes a victory celebration animation.
This is a high-quality, realistic 3D model of a military officer villain, inspired by the archetype of hard-hitting antagonists in martial arts cinema.
Designed with a military uniform and stern facial features, the character delivers a commanding presence, making it ideal as a game boss, cinematic antagonist, CG short character, or VR/AR interactive opponent.
The model is fully rigged with facial and body skeletons, and fully compatible with Unreal Engine standard skeletons, allowing developers to directly apply UE motion libraries for fast integration into production workflows.
Marketing Highlights:
Powerful Villain Presence: Military officer design with a strong, intimidating aura
Fighter-Ready: Optimized for martial arts, action, and combat scenarios
Fully Rigged: Includes facial expressions and full-body skeleton for natural animation
UE Engine Ready: Directly compatible with UE motion libraries for immediate use
Versatile Applications: Perfect as a fighting game boss, film antagonist, CG short character, or immersive virtual experience