Murmillo gladiator game asset

Murmillo gladiator game asset Low-poly 3D model

Verification details of the FBX file
FBX file format
Supported object types
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Required PBR texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Allowed characters

A detailed model of a Roman Murmillo gladiator. The model is game ready, rigged, textured, and low-poly.

What's included -Gladiator model files (The fbx, ma, and mb formats have the rig) (the obj doesn't have the rig) -2K texture maps utilizing UDIMS (armor texture, helmet texture, body + mouth texture, and eye texture)

Note: the eyelashes and pupil are plain shaders and don't have any texture files. Also the eyes, eyelashes and mouth are not rigged. You can add your own joints and controls if you desire, but I didn't think it was necessary since his mask will cover his face. When importing the FBX file, the base color may not link for some reason so you would just have to add it back manually. The gladiator group contains: 1) armor mesh 2) body and mouth group (apply the body and mouth texture to this GROUP) 3)eyes group (scalera, eyelashes, and cornea (the cornea is just a transparent shader) 4) helmet

If you are confused for any reason whatsover please contact me and I will be happy to help. (281)-730-6560

Item rating
0 0
Murmillo gladiator game asset
Royalty Free License 
Murmillo gladiator game asset
Royalty Free License 
Response - % in - h
3D Modeling
Hire me

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (2 files)214 MB
  • Autodesk Maya (.ma, .mb)107 MB
  • OBJ (.obj, .mtl)107 MB
  • fbm (.fbm)107 MB

3D Model details

  • Publish date2023-06-19
  • Model ID#4580644
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry -
  • Polygons 48,237
  • Vertices 48,795
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing