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Medieval characters
2 simple medieval characters, man and woman with simple basic animations (retarget).
Naked and with clothed separately.
Mesh Tpose, Tpose(with bones)
Marmoset scene
Maya scenes with rigging (jaw and eyelids also) and skinning
Textures
Man
Body(4k Albedo, Ao, Gloss, Normal), Eyes&Teeth(4k Albedo, Ao, Gloss, Normal)
Pants&Boots(2k Albedo, Gloss, Ao, Normal, Specular)
Shirt 1,2 (Albedo, Metallic, AO, Normal, Roughness)
Woman
Body(4k Albedo, Ao, Gloss, Normal), Cape&Sweater(4k Albedo, Metallic, AO, Normal, Roughness),
Eyes&Teeth(4k Albedo, Ao, Gloss, Normal), Hair (Albedo 01-04, alpha, ambient, depth, direction, ID, Normal, root, translucency),
Pants(2k Albedo, Metallic, AO, Normal, Roughness)
Body animations and with clothes
Woman(10)
Idle 3
Strafe 2
Walk 2
Running 2
Death 1
Woman clothes(4)
Idle 3
Walk 1
Man(12)
Idle 3
Strafe 2
Walking 3
Running 3
Death 1
Man clothes (12)
Idle 3
Strafe 2
Walking 3
Running 3
Death 1
Medieval Man
Body
Vertices: 7.597
Triangles: 13.326
Eyes and mouth
Vertices: 2.118
Triangles: 4.027
Medieval Woman
Body
Vertices: 7.956
Triangles: 14.064
Eyes and mouth
Vertices: 2.118
Triangles: 4.027
Hair
Vertices: 10.362
Triangles: 11.291
Clothes:
MalePants
Vertices: 3.720
Triangles: 4.524
Shirt
Vertices: 2.502
Triangles: 4.168
Shoes
Vertices: 3.620
Triangles: 5.588
FemalePants
Vertices: 1.041
Triangles: 1.828
Cape
Vertices: 2.900
Triangles: 4.586
Sweater
Vertices: 1.622
Triangles: 2.905