Knight Zbrush 3D model

3D model of a Knight.
- modeled in Zbrush 4R7p3;
- ztl file format
- model consist of 65 subtools;
- polypaint in grey tones;
- model was rendered at the highest subdivision level;
- model was rendered in Zbrush with the BasicMaterial and MatCap White Cavity;
- some parts are decimated;
- model has a very big polycount; to open scene in zbrush needs a fast computer;
- subdivided subtools was set at first subdivion level;
- to set the highest subdivision level for all subtools at once, use function 'All high' in SubTool inset from Tool menu;
- subtools doesn't have active Noise; all detailes are applyed to the mesh;
- you can turn off helmet, skirt and pedestal if you want;
Polycount (at the highest subdivision level):
69 048 847 polys
67 157 961 points


Tell the author what you think of this product!

Dolphin-GS wrote
timnik wrote
I like it! Keep it up)
Pimp3D wrote
dustg1ant wrote
lowpolylab wrote
Nice character :)


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Designer response: 87% in 0.8h
Available formats
  • Zbrush (.ztl) 645 MB
  • Alias/WaveFront Material (.mtl) 105 MB
  • OBJ(.obj) (2 files) -
More details
  • Publish date2016-12-02
  • Model ID#668670
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 69,048,847
  • Vertices 67,157,961
  • Textures No
  • Materials No
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No