Japanese WWII SNLF Soldier Riged

Japanese WWII SNLF Soldier Riged 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Japanese WWII special naval landing forces soldier - game ready realtime model. Rigged version... non rigged version also available in another listing for those who want to rig themselves.



A lot of variations can be achieved, a few can be seen from preview images. Helmet/cap, tunic/shirt, two texture variations for legs, different gear on/off etc.



Preview images are not rendered, but realtime, taken form Blender viewport. They can look as good or even better in the application game engine.


Ready to animate with Ik set up in Blender version and full body IK in Maya version.

Poly count:

Head and arms skin part - 1640 tris

Legs - 560 tris

Shirt - 350 tris

Tunic - 636 tris

Rifle with bayonet and bayonet frog - 1154 tris

Other equipment/gear all together - 1658 tris

Eight 8 textures with matching normal maps... 1024x1024

Item rating
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Japanese WWII SNLF Soldier Riged
$110.00
 
Royalty Free License 
Japanese WWII SNLF Soldier Riged
$110.00
 
Royalty Free License 
Response 60% in 18.9h

3D Model formats

Format limitations
  • Autodesk Maya (.ma, .mb)15.6 MBVersion: undefinedRenderer: Default
  • Blender (.blend)16.1 MB
  • Autodesk FBX (.fbx)15.6 MB

3D Model details

  • Publish date2013-05-03
  • Model ID#13595
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 5,998
  • Vertices 3,242
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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