Human Base Male Character

Human Base Male Character Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

New version is now available!

  • https://www.cgtrader.com/3d-models/character/man/human-base-male-and-female-v2

Fully rigged and game ready Human Base Male character.

Features:

  • Fully compatible with Epic skeleton and Epic's starter animation pack.
  • Live Link Face support with fully working Morph Targets / Blendshapes
  • Customizable material parameter values.
  • Includes separate body parts (arm, foot, hand, head, leg & torso)

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of characters: 1 in 6 parts

Vertex counts of characters: 5,352

Number of Materials: 1

Number of Material Instances: 3

Number of Textures: 8

Texture Resolutions:

  • 4K Body Texture (Base Color, Normal, OcclusionRoughnessMetallic, Emissive & Mask)
  • 2K Head Texture (Base Color, Normal, OcclusionRoughnessMetallic, Emissive & Mask)

Supported Development Platforms: Windows

S
sebasfreelance 2021-03-10 07:29:08 UTC
Greetings, I acquired your character, it is very cool !, but ten unity the normal ones do not look good, I have tried in Unreal and it looks good, how can I solve it or could you upload a version for unity? thanks and good job!
fajrulfnf
fajrulfnf 2021-03-10 10:58:39 UTC
Hi thank you for purchasing the character. As for Unity integration as it's stated in technical description the character is supposedly used in UE4 so i can't help you with Unity technical support, sorry.
Item rating
3 0
R
russelleray100 2022-10-19 01:13:04 UTC
Recommended
Solid product and easily fit as a replacement mesh for the unified mesh I was using and a allowed me to start using a procedural creation setup alongside clothing and accessories. The unreal asset functioned well right out the box and the sectional splitting of the mesh made removing unseen sections of the mesh when not needed a breeze. Hard to find an asset like this that is already split, wired-up and ready to go and works well with other preexisting assets for characters like clothing and weapons and such that are already available for the Epic Skeleton. The Blend file is also a huge help in creating animations and excellent to learn from and build my own accessories around.
Human Base Male Character
$9.99
 
Royalty Free License 
Human Base Male Character
$9.99
 
Royalty Free License 
Response 87% in 8.5h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
  • Textures 49.5 MB
  • Blender 2.91 (.blend)166 MB
  • UnrealEngine 4.24 (.uasset)77.3 MB
  • Autodesk FBX (.fbx)2.29 MB

3D Model details

  • Publish date2020-10-10
  • Model ID#2647370
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 4,876
  • Vertices 4,760
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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