DESCRIPTION

3D model of human hero male body in T-Pose, a low-poly base mesh.

Features:

  • The body proportions are equal to hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons
  • The model was designed to be a universal stem cell for more sophisticated specific topology like anatomic, sculpture, animation
  • Three levels of mesh density for head and limbs are provided: start, intermediate, advanced
  • Advanced mesh of head features mouth pit and realistic ears
  • Head and limbs positions are equal and can be easily combined to specific needs
  • Clean topology based on loops and quads
  • Each mesh is put in a separate file
  • Models have real world scale, system units - centimeters
  • Base of the models is at the World Origin (0,0) just above the grid
  • Model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions

File formats:

  • max - Autodesk 3ds Max 2011
  • ma - Autodesk Maya 2011
  • c4d - Maxon Cinema 4D R13
  • blend - Blender 2.80
  • ztl - ZBrush 4R7
  • 3ds - 3D Studio
  • dae - Collada
  • fbx - Autodesk FBX ver. 2013.3
  • obj - Wavefront Technologies
  • stl - StereoLithography
  • png - preview images
  • pdf - User Guide

Polygon count (6115 vertices, 6094 quads):

  • Start mesh: 670 vertices, 668 quads
  • Intermediate mesh: 2011 vertices, 1994 quads
  • Advanced mesh: 3434 vertices, 3432 quads
  • No tris or n-gons

Model dimensions: W(225cm), L(36cm), H(215cm)

Properties:

  • Materials: YES, default
  • Textures: NO
  • UVW unwrap: NO

Note:STL exchange format is provided for the compatibility with CAD-oriented 3D software. STL mesh has the same number of polygons as the original mesh, therefore its resolution may be insufficient for quality 3D printing.

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Hero Male in T-Pose Base Mesh 3D model

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Native file format
MAX
Size: 472 KB
Renderer: Default (Scanline) | 2011
Exchange formats
BLEND
Blender<br />Version: 2.80 - Renderer: Default<br />File Size: 601 KB
OBJ
OBJ<br />File Size: 233 KB
FBX
Autodesk FBX<br />Version: 2013.3<br />File Size: 396 KB
C4D
Cinema 4D<br />Version: R13 - Renderer: Default<br />File Size: 475 KB
MA
Autodesk Maya<br />Version: 2011 - Renderer: Default<br />File Size: 633 KB
3DS
3D Studio<br />File Size: 160 KB
PDF
PDF<br />File Size: 411 KB
DAE
Collada<br />File Size: 414 KB
STL
Stereolithography<br />File Size: 282 KB
ZTL
Zbrush<br />Version: 4R7 - Renderer: Default<br />File Size: 199 KB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6094 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6115 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
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