Bacchus by Michelangelo, at Museo Nazionale del Bargello.
Together with the Pietà the Bacchus is one of only two surviving sculptures from the artist's first period in Rome. The statue depicts Bacchus, the Roman god of wine, in a reeling pose suggestive of drunkenness. The sculpture of Bacchus is in the round and contains a compelling sense of antiquity, similar to other sculptures of Bacchus such as Praxiteles' Dionysus.
On the renderings you can see the Product [LOD0] scene rendered in Marmoset Toolbag 4, using Ray Tracing. Product presented as-is, no post-processing, no color-grading, no additional effects, PBR Material setup, quality render settings, Ray Tracing with neutral white light, additional lighting conditions for clear representation of the form and textures in different conditions. Model is optimised for rendering with Ray Tracing, as, in Next-Gen, Ray Tracing can be used for real-time rendering. Model works perfectly without Ray Tracing enabled, on lower level methods of rendering. Ray Tracing provides realistic lighting by simulating the physical behavior of light, representing realistic natural lighting effects, realistic soft shadows, high degree of visual realism. Part of the collection, for your Virtual museum, or any visual presentation.
Included in package:
LOD0 [Product] version:
LOD2 version [Ultra Low-poly]:
Create your own Virtual Museum! Visit my profile to see the full library of Low-poly/VR/AR/Mobile/Game-ready models, ready for Real-time Engines and Applications:
If you require some particular format, or a support related to my models, please, do not hesitate to contact me.