Average Black Male Head Basemesh 3D model

Average Black Male Head Basemesh.

This is a high quality realistic 3D model made in Zbrush. It can be used for game asset creation, cinematics, or advertising.

Features:

  • Highly detailed ZBrush model with 7 subdivisions
  • Highest subdivision polygon count: 11,296,768 (over 11 million)
  • Lowest subdivision polygon count: 2,758
  • Organized Polygroups for easy isolations
  • Clean and efficient edge flow, which makes it easy to insert/delete edge loops where necessary
  • UV’s are laid out and non-intersecting
  • Includes open mouth and closed eyes on separate layers (see previews for your reference)
  • Model includes eyeballs and teeth/tongue
  • It is ready for rigging and smooth-able
  • All objects are named and organized

Package includes:

//Source files

  • ZBrush 4R7 file (.ZTL)

TIP:

This basemesh is part of the fully textured Game-Ready asset which can be found at the following link:

https://www.cgtrader.com/3d-models/character/man/average-black-male-head

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    Average Black Male Head Basemesh
    $59.00
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Response 98% in 3.3h
    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    UV mapping
    Texturing
    Shaders
    3D model formats
    Native
    • Zbrush 4R7 (.ztl, .zbp)269 MB
    Exchange
    • OBJ (.obj, .mtl) -
    3D model details
    • Publish date2017-06-15
    • Model ID#733571
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 11,269,768
    • Vertices 11,298,049
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
    Help