DESCRIPTION
  • basemesh I made for lowpoly games, but it can be easily subdivisible.
  • the rig from head to toe, with some facial expressions possible.
  • the mesh composed mostly of squares, but with some triangles to improve bone transformation.
  • the bones of the hand, if rotated individually together close the hand correctly, except for the base of the thumb.
  • the character's scale measured in meters, close to real life, to that can be placed in any project.
  • it is easily texturizable, since the UV map is open so that the texture is made in a single image.
  • materials and textures are not included, because the objective is for it to be totally malleable

polygons: 6,514 vertices: 3,305

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Anime Man 1 86m basemesh Low-poly 3D model

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Native file format
BLEND
Size: 1010 KB
Renderer: Default | 2.79
Exchange formats
FBX
Autodesk FBX<br />File Size: 4.09 MB
DAE
Collada<br />File Size: 1.07 MB
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Animated
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Low-poly
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6514 polygons
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/ 3 vertices
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