DESCRIPTION

This model package mainly refers to the Ming Dynasty's Police Arriving in the Palace, the Ming Dynasty imperial tomb stone carving of the General Terracotta, the Ming Dynasty temple Heavenly King statue, and the Kongling Pavilion Ming Soldier series dolls.

The model is fully equipped, including iron armor body armor, iron helmet, cloak for clothing (two separate models from the red scarf, detachable and hidden), waist knife (non standard), standard spear/spear, bow and pouch, Miao Dao (Imperial Army Knife), Golden Melon Hammer, etc.

The model comes with a complete skin, using the 3dsmax skin modifier and Cs Bip bones, as well as bones for clothing.

SP map drawing files do not include nude characters.

Provide multiple formats, including:

-The max+vray3.6 rendering file in the 3dmax 2014 version includes multiple pose files (including bound positions) and walking animation test files. The max file ensures the existence of binding and bones, and the animation pose can be adjusted arbitrarily; There are slight differences in the details of the two colors of armor. The gold ceremonial waste has a red scarf under the neck and chest, while the silver black iron armor has a pierced armor collar at the neck (with a gold material, the gold armor hides this area, similarly, the silver armor hides the red scarf)

Provide a complete fruit body without separate files, packaged into skin skinned armor files. If needed, it can be split separately;

The armor file is equipped with standard CS bones, and the hem of the armor and skirt is equipped with bone bones for binding control. The skin is accurate and complete, and the binding file retains the part of the human body covered by the clothes. The human body is intact except for the oral cavity;

The display image mainly consists of max+vray rendering;

-FBX format (provided with and without animation files);

-OBJ format (as a whole, a low modulus is required, and high modulus can be exported separately for each part through Zbrush file)

-Zbrush2019 high mold carving file (ZPR, excluding human body fruit);

-Substance Painter 2019 map drawing file (excluding the fruit body, all other components - armor, helmet, weapon accessories, shoulder armor, goggles, pants, and other layers and masks, with the ability to freely modify colors and export any process and resolution map);

-The vray rendering process+PBR (SG) process+PBR (MR), with a resolution of 4K for the armor body, 2K for multiple parts of the character map, and 2K for helmets, weapons, and other small accessories. Currently, two sets of color maps (silver black actual combat version and gold red honor guard waste version) have been made, and other color maps can be adjusted and exported through a distance painter file;

About Model Usage

The model is relatively sophisticated and suitable for various game works. After purchasing this model, it can be used for commercial or non commercial purposes such as commercial/non commercial games, commercial/non commercial game mod production, film and television, work display, and various video websites and videos. If purchased from this website, there is no commercial right;

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desirelike
desirelikeCommunity member
This user is part of the CGTrader community
Great Work!
BENGroupStudio
BENGroupStudioCommunity member
This user is part of the CGTrader community
ohh it looks Good
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Ancient Ming Dynasty generals in China with lamellar armour Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 2018<br />File Size: 2.68 MB
FBX
Autodesk FBX<br />Version: 2018<br />File Size: 12.3 MB
SPP
Substance Painter<br />Version: 2020 - Renderer: Iray 2020<br />File Size: 1.05 GB
ZTL
Zbrush | 2 files<br />Version: 201 - Renderer: Default 2019<br />Version: 2019 - Renderer: Default 2019<br />File Size: 587 MB
MAX
Autodesk 3ds Max<br />Version: 2014 - Renderer: V-Ray 3.6<br />File Size: 497 MB
TEXTURES
Textures<br />File Size: 497 MB
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No unsupported objects
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41793 polygons
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/ 44035 vertices
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