DESCRIPTION

Green Lantern 3D Model

''Let those who worship evil's might, beware my power: Green Lantern's light''

.......::::GENERAL INFORMATION::::.......

-Character is built to real-world scale. Units used: Centimeters . The character is 187 cm tall.

-Character is placed on the center of the world (0,0,0).

-Objects, Textures , Bones , Materials and Material Shaders are all clearly named.

-Lights , Backgrounds , Floors , etc... are not included in the formats.

-This product includes three .max versions:

A. V-Ray renderer setups and materials B. Arnold renderer setups and materials C. Default Scanline standard renderer setups and standard materials

-The Max files contains 2 layers : Mesh / Rig

......::::RIGGING::::.......

-3DS Max : Character is rigged and skinned (Biped+Skin) - Ready for animation -The character has no keys set up to it -All bones are clearly named-Blender : Character is rigged and weight painted with normal bones (+ Inverse Kinematics)-Maya: Character is rigged and skinned with shapes to control the rig (controllers) + (Inverse Kinematics)

......::::TEXTURES::::.......

-Textures included: / DIFFUSE / BASE COLOR / REFLECTIONS / HEIGHT / NORMAL / GLOSSINESS / ROUGHNESS / METALNESS / AMBIENT OCCLUSION / IOR FRESNEL / EMISSION (For eyes and Logo) / SUBSURFACE SCATTER (for hair and skin) / And OPACITY (for hair)

-Texture file contains PBR and non-PBR textures

-All of the textures are loaded in , just rellocate the files.

......::::OBJECTS & POLYCOUNT::::.......

Total Verts: 23,016 Total Faces: 22,773

-Objects : HAIR / HEAD / MASK / EYES / UPPER TEETH / LOWER TEETH / TONGUE / TORSO / EMBLEM / ARMS / RING / LEGS

-Model is lowpoly but easily subdividable

If you are satisfied with this model please give it a Like it helps out alot :), and check out my other models.

Thank You.

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Green Lantern - Hal Jordan Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 2.9 MB
MA
Autodesk Maya<br />Renderer: 20<br />File Size: 1.48 MB
BLEND
Blender | 2 files<br />Version: 2.8<br />File Size: 3.07 MB
MAX
Autodesk 3ds Max | 3 files<br />Version: 2020,19 ,18,17 - Renderer: Arnold 2020,19 ,18,17<br />Version: 2020,19 ,18,17 - Renderer: V-Ray 2020,19 ,8,17<br />Version: 2020,19 ,18,17 - Renderer: Default (Scanline) 2020,19 ,18,17<br />File Size: 18.2 MB
3DS
3D Studio<br />File Size: 982 KB
DAE
Collada<br />File Size: 4.25 MB
FBX
Autodesk FBX<br />File Size: 8.92 MB
TEXTURES
Textures | 2 files<br />File Size: 425 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
22773 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 23016 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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