Hulk Rigged

Hulk Rigged Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

GENERAL

-This is a realistic, high quality hulk model.

-All body parts are interconnected with very clean topology such as gum, teeth, tongue, eyes and iris.

-All textures are hand painted specifically.

-The character is modeled in real-world scale with ideal proportions.

-Unnecessary complex such as layer, material, texture, brush are not included in this project.

-You can add any clothes for this body.

-Via this topology, you can easily make different kinds of body.

-You can use every body parts separately for other characters.

-Final images are rendered with cycles render, and no effect is used in the image.

-Model has polygonal hair, eyebrows, eyelashes. Because of that can be used without particles.

-Available formats ( .blend .3ds .obj .fbx .dae ).

  • ! Only .blend file contains rig system and particles ( Hair, Body hair, Chest ). Other formats don't have rig system and particles.

FEATURES

-The mesh contains only quads.

-All mesh is fully symmetrical.

-Anatomically correct model.

-Suitable proportions.

-Quality UV map.

-Quality high resolution textures.

-Height : ( 2.49 ).

-Location : ( 0,0,0 ).

-There is a rig system for body moves and face gestures.

OBJECTS

-The whole model is modeled in a single object with clean topology such as gum, teeth, tongue, eyes and iris.

1.Hulk - 13,703 verts

TEXTURES

-The diffuse map is painted on blender, in addition, Subdermal, Epidermal, Backscatter, Ambient Occlusion maps are combined on photoshop with diffuse map for less space, more quality.

1.HulkDiffuse.jpg - 8192 x 8192

2.HulkBump.jpg - 8192 x 8192

3.HulkRoughness.jpg - 8192 x 8192

4.HulkSpecular.jpg - 8192 x 8192

5.HulkNormal.jpg - 8192 x 8192

6.HulkSSS - 2048 x 2048

L
lettuce41771 2022-12-30 09:49:03 UTC
hello, I would like to inquire about how much it costs to make the 3D model of the サカズキ(Akainu/Sakazuki) in One Piece. I want it to be more like a real person, the more real the better.
mrasituran
mrasituran 2022-12-21 12:33:13 UTC
Hi, Yes you can use it for social media contents.
Item rating
6 0
B
businessemail1583 2022-01-14 05:07:47 UTC
Recommended
Wow this model is truly incredible looking, it looks awesome in my 3D renders and I know I will have an awesome time using this in some of my animations coming up! The only thing that can be a bit confusing is the rig, as it's much different than anything (The bone setup) I've used before, and I am having some difficulties with moving the bones, however I'm sure I will learn more about it as I experiment with it, but overall I really do give this model a 10/10, extremely well detailed and accurate.
imwaleedq
imwaleedq 2020-10-30 18:04:14 UTC
Recommended
It's really cool. The topology is very clean!
Hulk Rigged
$89.00
 
Royalty Free License 
Hulk Rigged
$89.00
 
Royalty Free License 
Response 85% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Blender (.blend)59.9 MB
Exchange
  • 3D Studio 2019 (.3ds)55.9 MB
  • Autodesk FBX (.fbx)56.9 MB
  • Collada (.dae)69.9 MB
  • OBJ (.obj, .mtl)56.1 MB

3D Model details

  • Publish date2018-09-08
  • Model ID#992029
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 13,456
  • Vertices 13,703
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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