DESCRIPTION

Steampunk Robot 3D model

**********RE-UPLOADED MODEL FROM 2018*************

.......::::GENERAL INFORMATION::::.......

-Character is built to real-world scale. Units used: Centimeters . The character is 185 cm tall.

-Character is placed on the center of the world (0,0,0).

-Objects, Textures , Bones , Materials and Material Shaders are all clearly named.

-All preview images are rendered with IRAY renderer.

-All preview images are rendered with no post-processing effect added.

-Lights , Backgrounds , Floors , etc... are not included in the formats.

-Cape has a cloth modifier set to it , just bake the animation to apply it (add turbosmooth for better result)

-This product includes three .max versions:

A. V-Ray renderer setups and materials B. IRay renderer setups and materials C. Default Scanline standard renderer setups and standard materials

-The Max files contains 4 layers :

1.The Default layer 2.Steampunk Robot Mesh Objects (check out the objects down below) 3.Steampunk Robot Rig (contains all biped bones and Rig) 4.Bone Tips and unused Bones

-Each .rar file has the format and the textures folder within it

-Originally created with 3ds Max 2017.

......::::RIGGING::::....... -Character is rigged and skinned (Biped+Skin) - Ready for animation -The character has no keys set up to it -All bones are clearly named -There are extra bones attached to the Biped: A. 2 Bones for the left and right elbow metal pads B. 1 Bone for the left shoulder pad -There are bones separate from the biped : a bone for the cane and another for the cup -All bone tips and unused bones are set in a layer and hidden

(see preview images for more information)

......::::TEXTURES::::....... Diffuse textures: -Steampunk Robot Diffuse: 4096 x 4096 pixels / PNG / 16.9 mb -Cape Diffuse: 2048 x 2048 pixels / PNG / 1.5 mb -Cane Diffuse: 1024 x 1024 pixels / PNG / 783 Kb -Cup Diffuse: 1024 x 1024 pixels / PNG / 565 Kb

Bump Maps: -Steampunk Robot Bump: 4096 x 4096 pixels / PNG / 30.8 mb -Cape Bump: 2048 x 2048 pixels / PNG / 5.85 mb

Specular Maps: -Steampunk Robot specular: 4096 x 4096 pixels / PNG / 8.5 mb -Cape Specular: 2048 x 2048 pixels / PNG / 1.3 mb

-Total number of Textures: 8 / all PNG / Total Size: 66.4 mb

......::::OBJECTS & POLYCOUNT::::.......

Total Verts: 29,307 Total Faces: 27,154

Objects: -Steampunk Robot: verts : 27,911 / faces: 25,774 -Cape: verts: 63 / faces: 48 -Cane: verts: 415 / faces: 415 -Cup: verts: 901 / faces 901 -Monocle: verts: 17 / faces 16

-Cape has a cloth modifier set to it , just bake the animation to apply it (add turbosmooth for better result)

If you are satisfied with this model please give it a Like it helps out alot :), and check out my other models.

Thank You.

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Steampunk Robot Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 3.94 MB
DAE
Collada<br />File Size: 1.23 MB
FBX
Autodesk FBX<br />File Size: 4.61 MB
MAX
Autodesk 3ds Max | 3 files<br />Renderer: V-Ray<br />Renderer: Other<br />Renderer: Default (Scanline)<br />File Size: 6.49 MB
3DS
3D Studio<br />File Size: 572 KB
TEXTURES
Textures<br />File Size: 124 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
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- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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Geometry
Polygon mesh
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27154 polygons
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/ 29307 vertices
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Unwrapped UVs
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